Last Sighting — Ironclad
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Archer's Line
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Ashfeld
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Ashfield
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Bay View Docks
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Engelheim
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Freestone
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Grainfort
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Glenville Sound
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Grand Crossing Gate
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Grindstone Shore
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Hamtramck Enclave
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Grosse Pointe Enclosure
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Harrowgate Industrial Plateau
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Highland Park Autonomous Zone
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Irongate Flats
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Irkalla
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Hydewood
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Ironhaven
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Ironvein
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Ironhide Berlin
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Iron Crown
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Jefferson Switch
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Kessler Interchange
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Little Furnace
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Lockhaven North
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McKinley Flats
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Manitowoc Drydock
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GLMZ
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Meridian Core
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Mexicantown Libre
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Mirrorwell Station
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Montclare Quiet
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Morgan's Ridge
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New Stockton
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Neshkoro Verdant
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North Branch Commons
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New Windsor / Novaya Windsorka
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Norwood Quiet
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O'Hare Sovereign
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Pelican Drift
Pelican Drift is GLMZ's largest permanent floating settlement, a loose confederation of barges, decommissioned platform rigs, and engineered pontoon structures moored approximately four kilometers off the western shore of Lake Michigan. It began in the 2150s as a squatter settlement on a pair of abandoned Arcturus Defense Solutions test platforms — Arcturus had used the lake for weapons systems trials and walked away when the contracts ended, leaving the infrastructure behind. Squatters arrived within months. By 2200, Pelican Drift has grown to a population of roughly twelve thousand people spread across sixty-plus connected structures ranging from a repurposed Carrion Logistics freight barge to handbuilt pontoon cabins barely large enough for two.
The settlement is technically outside GLMZ's jurisdictional boundary, which is drawn at the shoreline. This legal ambiguity is the foundation of Pelican Drift's entire identity. No corponation has formal claim. No Tier system officially applies. Taxes don't reach here. Neither does most enforcement. The Drift operates its own water reclamation, its own power grid (a patchwork of wave energy converters, solar film, and a single aging micro-fission cell that everyone agrees is probably fine), and its own adjudication system built around something its founders called the Compact — a simple document that has been amended forty-seven times and argues about as often.
The lake around Pelican Drift is not safe. Zheng-Dao Bioelectric runs power cables along the lakebed that occasionally fault and electrify surface water in localized patches. There are E.L.F. signal clusters in the deep water that mess with navigation systems. And every few months, a Tessera Corporation drone passes overhead performing what Tessera calls 'environmental monitoring' and what the Drift calls 'harassment.' But the people of Pelican Drift are lake people now, defined by distance from shore, and most of them would not go back for anything.
The settlement is technically outside GLMZ's jurisdictional boundary, which is drawn at the shoreline. This legal ambiguity is the foundation of Pelican Drift's entire identity. No corponation has formal claim. No Tier system officially applies. Taxes don't reach here. Neither does most enforcement. The Drift operates its own water reclamation, its own power grid (a patchwork of wave energy converters, solar film, and a single aging micro-fission cell that everyone agrees is probably fine), and its own adjudication system built around something its founders called the Compact — a simple document that has been amended forty-seven times and argues about as often.
The lake around Pelican Drift is not safe. Zheng-Dao Bioelectric runs power cables along the lakebed that occasionally fault and electrify surface water in localized patches. There are E.L.F. signal clusters in the deep water that mess with navigation systems. And every few months, a Tessera Corporation drone passes overhead performing what Tessera calls 'environmental monitoring' and what the Drift calls 'harassment.' But the people of Pelican Drift are lake people now, defined by distance from shore, and most of them would not go back for anything.
| name | Pelican Drift | ||||||||||||||||||
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| demographics | Extraordinarily diverse. Pelican Drift draws from every Tier and background — Tier 1 refugees who couldn't afford shore life, Tier 3 idealists who chose the Drift deliberately, former corponation employees who burned their contracts and ran, fisherfolk who predate the settlement's formal structure, and a growing second generation born on the water who have never lived on shore. Synthetic persons constitute roughly 8% of the population and have full Compact rights, making the Drift one of the few places in GLMZ where synthetic personhood is not debated. | ||||||||||||||||||
| economy | Fishing remains the foundational economy — the Drift runs serious commercial operations that supply protein to Lakeshore Corridor markets. Secondary income comes from lakebed salvage (both the Arcturus-era test equipment and older wreckage), Diaspora signal relay services (the Drift's elevated antenna structures make it a useful relay point despite the weaker signal), and grey-market services that benefit from being four kilometers outside any jurisdiction. The Drift also runs a small but profitable tourism operation for shore-dwellers who want to experience lake life without committing. | ||||||||||||||||||
| power structure | The Compact Council is elected annually from among registered residents — registration requires one continuous year of residency. Executive decisions require a simple majority; changes to the Compact itself require two-thirds. Enforcement is handled by the Drift Watch, a rotating volunteer constabulary that carries non-lethal equipment and has a reputation for genuine impartiality. Corponation influence is minimal but not zero — Carrion Logistics, which owns the largest barge in the Drift's core, has never formally relinquished its claim to that vessel, a legal shadow that comes up in Compact discussions every few years. | ||||||||||||||||||
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