Street Custom 'Cigarette' Pen Gun
improvised firearm
Arcturus Defense Solutions Crowd Control SMG ACSM-3 'Shepherd'
smg
Tessera Neural Assault System TNAS-1 'Puppeteer'
assault_rifle
Ablative Charge Disruption Rifle ACDR-2 'Sandpaper'
cyber
Acoustic Cavity Resonance Pistol ACRP-2 'Hollowpoint'
exotic
Acoustic Marrow Shear Rifle AMSR-6 'Tutor'
exotic
Arcturus Defense Solutions Concussive Breach Charge CBC-3 'Knocker'
explosive
Arcturus Defense Solutions Cryogenic Projector CP-4 'Frostbite'
energy
Arcturus Defense Solutions Directed EMP Rifle DER-5 'Blackout'
electromagnetic
Arcturus Defense Solutions Graviton Shield Projector GSP-1 'Aegis'
heavy
Arcturus Defense Solutions Kinetic Denial System KDS-4 'Bouncer'
heavy
Arcturus Defense Solutions Kinetic Impactor Round KIR-10 'Hammerfall'
rifle
Arcturus Defense Solutions Pulse Carbine PC-6 'Heartbeat'
electromagnetic
Arcturus Defense Solutions Orbital Strike Designator OSD-1 'Finger of God'
heavy
Arcturus Defense Solutions Microwave Area Denial MAD-3 'Sunburn'
energy
Arcturus Defense Solutions Magnetic Accelerator Rifle MAR-8 'Longbow'
rifle
Autonomous Swarm Dispersal Unit ASDU-3 'Locust'
drone
Autonomous Ferrofluid Denial Platform AFDP-2 'Tidemark'
drone
Arcturus Defense Solutions Thermal Lance TL-9 'Sunstroke'
energy
Autonomous Adhesive Denial Drone AADD-2 'Barnacle'
drone
Axiom Systems Biometric Lock Rifle BLR-3 'Personal'
rifle
Autonomous Swarm Dispersal Unit ASDU-4 'Locust'
drone
Axiom Systems Cognitive Grenade CG-1 'Brainstorm'
electromagnetic
Axiom Systems Perception Filter Rounds PFR-1 'Blind Spot'
exotic
Axiom Systems Synapse Interruptor SI-3 'Stutter'
electromagnetic
Axiom Systems Cortical Bomb CB-1 'Leash'
cyber-integrated
Axiom Systems Neural Disruptor ND-2 'Migraine'
electromagnetic
Ballistic Resonance Carbine BRC-6 'Kettledrum'
firearm
Axonal Stretch Resonance Lance
firearm
Bioelectric Cascade Charge
explosive
Barometric Implosion Carbine BIC-5 'Sinkhole'
cyber
Bioelectric Induction Lance BIL-3 'Lamprey'
melee
Biometric Denial Charge BDC-1
explosive
Bioluminescent Acoustic Disruptor BAD-2 'Choral'
exotic
Capillary Disruption Pistol CDP-2 'Bruiser'
firearm
Biophotonic Retinal Cascade Emitter BRCE-5 'Flashpoint'
energy
Carrion Defense Works Bone Saw BS-3 'Butcher'
melee
Capacitive Nerve Induction Lance CNIL-1 'Threadneedle'
energy
Carrion Defense Works Fragmentation Sleeve FS-2 'Shrapnel Hug'
explosive
Carrion Defense Works Entropic Shotgun ES-4 'Ragnarok'
shotgun
Carrion Defense Works Hemorrhage Rifle HR-6 'Bloodletter'
rifle
Carrion Defense Works Nerve Agent Micro-Dart System NAMDS-1 'Whisper'
exotic
Carrion Defense Works Miasma Projector MP-5 'Plague Bearer'
chemical
Carrion Defense Works Marrow Drill MD-7 'Dentist'
pistol
Carrion Defense Works Necrotizing Agent Sprayer NAS-2 'Rot'
chemical
Carrion Defense Works Ricochet Pistol RCH-1 'Billiard'
pistol
Carrion Defense Works Neural Lash NL-3 'Agony'
cyber-integrated
Carrion Defense Works Pathogen Delivery System PDS-4 'Typhoid'
chemical
Catalytic Aerosol Mortar CAM-3 'Lungful'
explosive
Catalytic Vapor Dispersal Charge CVDC-5
explosive
Cavitation Pulse Carbine CPC-2 'Bends'
firearm
Catalytic Interstitial Desiccation Drone CIDD-3 'Husk'
drone
Catalytic Spore Dispersal Drone CSDD-3 'Mulch'
drone
Cavitation Pulse Knuckles CPK-5 'Bloodwater'
melee
Cerulean Phosphene Projector CPP-3 'Phantom Light'
exotic
Cochlear Resonant Hemorrhage Projector
cyber
Coherent Thermal Excitation Rifle CTER-7 'Ashmaker'
energy
Coherent Radiation Scalpel CRS-7 'Suture'
energy
Corneal Piezoelectric Delamination Pistol
cyber
Cryogenic Dendrite Scatter Cannon CDSC-4 'Frostbite'
exotic
Coronal Discharge Projector CDP-9 'Sunburn'
exotic
Cortical Bleed Emitter CBE-4 'Lacuna'
cyber
Counter-Personnel Loiter Munition CPLM-7 'Patience'
drone
Crystalline Synovial Pressure Rifle CSPR-2 'Kneemaker'
exotic
Cryogenic Fracture Disbursement Mine CFDM-4
explosive
Dermal Induction Flayer DIF-2 'Saltwater'
exotic
Cryogenic Pressure Emitter CPE-2 'Frostbite'
energy
Dielectric Filament Anchor Drone DFAD-1 'Cobweb'
drone
Dielectric Hemorrhage Emitter DHE-4 'Blister'
energy
Dielectric Phase Inversion Glove DPIG-4 'Secondskin'
exotic
Dielectric Vitreous Humor Agitator DVHA-2 'Snowglobe'
exotic
Electrochemical Dissolution Sprayer EDS-2 'Lacquer'
exotic
Directed Overpressure Charge
explosive
Directed Oxidation Lance DOL-3 'Rustmaker'
cyber
Electrokinetic Pulse Drone EPD-3 'Thunderhead'
drone
Electrochemical Vapor Seeding Drone EVSD-4 'Rainmaker'
drone
Electrolytic Bone Density Projector EBDP-4 'Chalk'
energy
Electrostatic Adipose Polarization Drone EAPD-2 'Render'
drone
Electromagnetic Overpressure Charge EOC-8
explosive
Electrostatic Dermal Adhesion Projector
exotic
Electromagnetic Pulse Grenade EPG-5 'Deadstop'
explosive
Electrothermal Chemical Carbine ETCC-5 'Flashpoint'
firearm
Electrothermal Compression Lance ETCL-9 'Ironlung'
energy
Electrostatic Needle Array Rifle ENAR-3 'Porcupine'
firearm
Electrostatic Flensing Projector EFP-1 'Skinreader'
energy
Endolymphatic Pressure Cascade Rifle
exotic
Endothermic Synovial Disruption Rifle ESDR-1 'Lockjaw'
energy
Endocrine Cascade Volatilization Lance ECVL-5 'Burnout'
cyber
Ferroelectric Shatter Sidearm FESA-2 'Gravel'
exotic
Ferrofluid Induction Cannon FIC-6 'Ironbloom'
energy
Ferrofluid Dermal Infiltration Drone FDID-6 'Ironblush'
drone
Entropic Dielectric Pulse Emitter EDPE-5 'Candle'
energy
Galvanic Myofibril Lash
melee
Galvanic Marrow Projector GMP-1 'Marrowbone'
cyber
Galvanic Interstitial Fluid Displacement Lance
exotic
Galvanic Disruption Gauntlet GDG-2 'Palsy'
melee
Galvanic Periosteal Fatigue Emitter GPFE-4 'Hairline'
exotic
Galvanic Vapor Diffusion Pistol GVDP-1 'Saltlick'
exotic
Gauss Flechette Repeater GFR-3 'Needlerain'
firearm
Gravimetric Induction Pistol GIP-4 'Undertow'
energy
1 / 11
Zheng-Dao Heavy Industries AMR-14 'Earthquake'
A bolt-action anti-materiel rifle chambered in 20mm, firing explosive-incendiary rounds designed to destroy vehicles, equipment, and light structures at ranges exceeding 2 kilometers. The AMR-14 weighs 25 kilograms and requires a bipod or fixed mounting for accurate fire — this is not a weapon that can be fired from the shoulder. Each round carries enough explosive filler to detonate a vehicle's fuel system, penetrate 30mm of armor plate, or blow a hole through a concrete wall large enough to put a fist through.
Zheng-Dao manufactures the Earthquake for military customers who need to destroy hard targets at extreme range without deploying crew-served weapons or calling for air support. A single operator with an AMR-14 can disable vehicles, destroy communications equipment, detonate ammunition stores, and render defensive positions untenable from a distance where the target cannot effectively respond with small arms. The weapon's report is catastrophic — the 20mm round produces a shockwave that shatters windows within 10 meters of the firing position and announces the shooter's location to everything within a kilometer.
The Earthquake has appeared in GLMZ's inter-corporate conflicts in roles its designers never intended. During the Tier 3 corridor wars, both sides used AMR-14s to fire through building walls at targets in adjacent structures — the 20mm explosive round penetrating exterior walls, interior walls, and anyone in between. The weapon turned entire buildings into kill zones, as occupants discovered that their walls provided no protection against a round designed to destroy vehicles.
Zheng-Dao manufactures the Earthquake for military customers who need to destroy hard targets at extreme range without deploying crew-served weapons or calling for air support. A single operator with an AMR-14 can disable vehicles, destroy communications equipment, detonate ammunition stores, and render defensive positions untenable from a distance where the target cannot effectively respond with small arms. The weapon's report is catastrophic — the 20mm round produces a shockwave that shatters windows within 10 meters of the firing position and announces the shooter's location to everything within a kilometer.
The Earthquake has appeared in GLMZ's inter-corporate conflicts in roles its designers never intended. During the Tier 3 corridor wars, both sides used AMR-14s to fire through building walls at targets in adjacent structures — the 20mm explosive round penetrating exterior walls, interior walls, and anyone in between. The weapon turned entire buildings into kill zones, as occupants discovered that their walls provided no protection against a round designed to destroy vehicles.
| name | Zheng-Dao Heavy Industries AMR-14 'Earthquake' | ||||||||||||||||||||
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| category | anti-materiel rifle | ||||||||||||||||||||
| manufacturer | ZHENG-DAO HEAVY INDUSTRIES | ||||||||||||||||||||
| tier availability | Tier 5 | ||||||||||||||||||||
| legality | Military only — prohibited for corporate security | ||||||||||||||||||||
| base technologies |
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| specifications | caliber: 20x102mm action: Bolt-action magazine: 5 rounds effective range: 2,000+ meters muzzle velocity: 820 m/s penetration: 30mm RHA at 500 meters weight: 25 kg length: 1,800mm recoil: Hydraulic buffer system | ||||||||||||||||||||
| tactical use | Extreme-range anti-materiel engagement. Operators target vehicles, generators, communication arrays, defensive positions, and personnel behind hard cover. The explosive-incendiary round ensures that hits on equipment result in destruction, not damage. Requires spotter support for engagements beyond 1,000 meters. | ||||||||||||||||||||
| cultural context | The Earthquake represents the upper limit of what a single person can carry and fire. In GLMZ's arms culture, owning an AMR-14 is a statement that you're prepared for war — not street violence, not self-defense, but war. The weapon has no civilian application and no plausible self-defense justification. Its presence means someone has decided that buildings need to be destroyed. | ||||||||||||||||||||
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| street price | Φ55,000 (rounds Φ200 each) | ||||||||||||||||||||
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| physical description |
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| image prompt | Zheng-DAO AMR-14 'Earthquake' anti-materiel rifle mounted on tactical bipod, photographed from a 45-degree overhead angle on a dark gunmetal surface. Dramatic side-lighting casting sharp shadows across the massive 20mm muzzle brake and hydraulic recoil buffer. Close-up detail of the breech and charging knob in focus; 20mm explosive-incendiary round positioned next to the magazine well for scale comparison. Shot in industrial neo-noir style with cool blue-white accent lighting on the steel components and warm amber glow reflecting off the hydraulic cylinder. Worn polymer stock texture and brushed metal fatigue visible. Professional armory photography, cinematic depth of field, gritty GLMZ military hardware aesthetic. --ar 3:2 --v 6 | ||||||||||||||||||||
| visual prompt | Zheng-DAO AMR-14 'Earthquake' anti-materiel rifle mounted on tactical bipod, photographed from a 45-degree overhead angle on a dark gunmetal surface. Dramatic side-lighting casting sharp shadows across the massive 20mm muzzle brake and hydraulic recoil buffer. Close-up detail of the breech and charging knob in focus; 20mm explosive-incendiary round positioned next to the magazine well for scale comparison. Shot in industrial neo-noir style with cool blue-white accent lighting on the steel components and warm amber glow reflecting off the hydraulic cylinder. Worn polymer stock texture and brushed metal fatigue visible. Professional armory photography, cinematic depth of field, gritty GLMZ military hardware aesthetic. --ar 3:2 --v 6 |