Street Custom 'Cigarette' Pen Gun
improvised firearm
Arcturus Defense Solutions Crowd Control SMG ACSM-3 'Shepherd'
smg
Tessera Neural Assault System TNAS-1 'Puppeteer'
assault_rifle
Ablative Charge Disruption Rifle ACDR-2 'Sandpaper'
cyber
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exotic
Acoustic Marrow Shear Rifle AMSR-6 'Tutor'
exotic
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explosive
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electromagnetic
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heavy
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heavy
Arcturus Defense Solutions Kinetic Impactor Round KIR-10 'Hammerfall'
rifle
Arcturus Defense Solutions Pulse Carbine PC-6 'Heartbeat'
electromagnetic
Arcturus Defense Solutions Orbital Strike Designator OSD-1 'Finger of God'
heavy
Arcturus Defense Solutions Microwave Area Denial MAD-3 'Sunburn'
energy
Arcturus Defense Solutions Magnetic Accelerator Rifle MAR-8 'Longbow'
rifle
Autonomous Swarm Dispersal Unit ASDU-3 'Locust'
drone
Autonomous Ferrofluid Denial Platform AFDP-2 'Tidemark'
drone
Arcturus Defense Solutions Thermal Lance TL-9 'Sunstroke'
energy
Autonomous Adhesive Denial Drone AADD-2 'Barnacle'
drone
Axiom Systems Biometric Lock Rifle BLR-3 'Personal'
rifle
Autonomous Swarm Dispersal Unit ASDU-4 'Locust'
drone
Axiom Systems Cognitive Grenade CG-1 'Brainstorm'
electromagnetic
Axiom Systems Perception Filter Rounds PFR-1 'Blind Spot'
exotic
Axiom Systems Synapse Interruptor SI-3 'Stutter'
electromagnetic
Axiom Systems Cortical Bomb CB-1 'Leash'
cyber-integrated
Axiom Systems Neural Disruptor ND-2 'Migraine'
electromagnetic
Ballistic Resonance Carbine BRC-6 'Kettledrum'
firearm
Axonal Stretch Resonance Lance
firearm
Bioelectric Cascade Charge
explosive
Barometric Implosion Carbine BIC-5 'Sinkhole'
cyber
Bioelectric Induction Lance BIL-3 'Lamprey'
melee
Biometric Denial Charge BDC-1
explosive
Bioluminescent Acoustic Disruptor BAD-2 'Choral'
exotic
Capillary Disruption Pistol CDP-2 'Bruiser'
firearm
Biophotonic Retinal Cascade Emitter BRCE-5 'Flashpoint'
energy
Carrion Defense Works Bone Saw BS-3 'Butcher'
melee
Capacitive Nerve Induction Lance CNIL-1 'Threadneedle'
energy
Carrion Defense Works Fragmentation Sleeve FS-2 'Shrapnel Hug'
explosive
Carrion Defense Works Entropic Shotgun ES-4 'Ragnarok'
shotgun
Carrion Defense Works Hemorrhage Rifle HR-6 'Bloodletter'
rifle
Carrion Defense Works Nerve Agent Micro-Dart System NAMDS-1 'Whisper'
exotic
Carrion Defense Works Miasma Projector MP-5 'Plague Bearer'
chemical
Carrion Defense Works Marrow Drill MD-7 'Dentist'
pistol
Carrion Defense Works Necrotizing Agent Sprayer NAS-2 'Rot'
chemical
Carrion Defense Works Ricochet Pistol RCH-1 'Billiard'
pistol
Carrion Defense Works Neural Lash NL-3 'Agony'
cyber-integrated
Carrion Defense Works Pathogen Delivery System PDS-4 'Typhoid'
chemical
Catalytic Aerosol Mortar CAM-3 'Lungful'
explosive
Catalytic Vapor Dispersal Charge CVDC-5
explosive
Cavitation Pulse Carbine CPC-2 'Bends'
firearm
Catalytic Interstitial Desiccation Drone CIDD-3 'Husk'
drone
Catalytic Spore Dispersal Drone CSDD-3 'Mulch'
drone
Cavitation Pulse Knuckles CPK-5 'Bloodwater'
melee
Cerulean Phosphene Projector CPP-3 'Phantom Light'
exotic
Cochlear Resonant Hemorrhage Projector
cyber
Coherent Thermal Excitation Rifle CTER-7 'Ashmaker'
energy
Coherent Radiation Scalpel CRS-7 'Suture'
energy
Corneal Piezoelectric Delamination Pistol
cyber
Cryogenic Dendrite Scatter Cannon CDSC-4 'Frostbite'
exotic
Coronal Discharge Projector CDP-9 'Sunburn'
exotic
Cortical Bleed Emitter CBE-4 'Lacuna'
cyber
Counter-Personnel Loiter Munition CPLM-7 'Patience'
drone
Crystalline Synovial Pressure Rifle CSPR-2 'Kneemaker'
exotic
Cryogenic Fracture Disbursement Mine CFDM-4
explosive
Dermal Induction Flayer DIF-2 'Saltwater'
exotic
Cryogenic Pressure Emitter CPE-2 'Frostbite'
energy
Dielectric Filament Anchor Drone DFAD-1 'Cobweb'
drone
Dielectric Hemorrhage Emitter DHE-4 'Blister'
energy
Dielectric Phase Inversion Glove DPIG-4 'Secondskin'
exotic
Dielectric Vitreous Humor Agitator DVHA-2 'Snowglobe'
exotic
Electrochemical Dissolution Sprayer EDS-2 'Lacquer'
exotic
Directed Overpressure Charge
explosive
Directed Oxidation Lance DOL-3 'Rustmaker'
cyber
Electrokinetic Pulse Drone EPD-3 'Thunderhead'
drone
Electrochemical Vapor Seeding Drone EVSD-4 'Rainmaker'
drone
Electrolytic Bone Density Projector EBDP-4 'Chalk'
energy
Electrostatic Adipose Polarization Drone EAPD-2 'Render'
drone
Electromagnetic Overpressure Charge EOC-8
explosive
Electrostatic Dermal Adhesion Projector
exotic
Electromagnetic Pulse Grenade EPG-5 'Deadstop'
explosive
Electrothermal Chemical Carbine ETCC-5 'Flashpoint'
firearm
Electrothermal Compression Lance ETCL-9 'Ironlung'
energy
Electrostatic Needle Array Rifle ENAR-3 'Porcupine'
firearm
Electrostatic Flensing Projector EFP-1 'Skinreader'
energy
Endolymphatic Pressure Cascade Rifle
exotic
Endothermic Synovial Disruption Rifle ESDR-1 'Lockjaw'
energy
Endocrine Cascade Volatilization Lance ECVL-5 'Burnout'
cyber
Ferroelectric Shatter Sidearm FESA-2 'Gravel'
exotic
Ferrofluid Induction Cannon FIC-6 'Ironbloom'
energy
Ferrofluid Dermal Infiltration Drone FDID-6 'Ironblush'
drone
Entropic Dielectric Pulse Emitter EDPE-5 'Candle'
energy
Galvanic Myofibril Lash
melee
Galvanic Marrow Projector GMP-1 'Marrowbone'
cyber
Galvanic Interstitial Fluid Displacement Lance
exotic
Galvanic Disruption Gauntlet GDG-2 'Palsy'
melee
Galvanic Periosteal Fatigue Emitter GPFE-4 'Hairline'
exotic
Galvanic Vapor Diffusion Pistol GVDP-1 'Saltlick'
exotic
Gauss Flechette Repeater GFR-3 'Needlerain'
firearm
Gravimetric Induction Pistol GIP-4 'Undertow'
energy
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Arcturus Defense Solutions Crowd Control SMG ACSM-3 'Shepherd'
The ACSM-3 Shepherd is a dual-feed SMG that accepts two magazines simultaneously — one loaded with lethal 9mm caseless rounds and one with rubber-composite less-lethal projectiles. The BCI fire-control system allows the operator to switch between lethal and less-lethal ammunition through neural command, selecting the appropriate response to each individual in a crowd without changing weapons or magazines.
The weapon's BCI overlay integrates with Arcturus' crowd-analysis AI, which categorizes individuals in real-time as passive, agitated, or hostile. The system recommends lethal or less-lethal response for each categorized individual, and the operator confirms or overrides per-target. In practice, a Shepherd operator can fire rubber rounds at protesters while switching to lethal ammunition for armed individuals within the same trigger squeeze.
Arcturus designed the Shepherd for corporate police crowd-control operations, replacing the two-weapon system (lethal rifle plus less-lethal launcher) with a single platform. At Φ5,500, the weapon is institutional procurement only. The dual-feed mechanism is mechanically complex and requires regular maintenance, but the tactical flexibility it provides has made the ACSM-3 standard issue for Arcturus crowd-management units.
The weapon's BCI overlay integrates with Arcturus' crowd-analysis AI, which categorizes individuals in real-time as passive, agitated, or hostile. The system recommends lethal or less-lethal response for each categorized individual, and the operator confirms or overrides per-target. In practice, a Shepherd operator can fire rubber rounds at protesters while switching to lethal ammunition for armed individuals within the same trigger squeeze.
Arcturus designed the Shepherd for corporate police crowd-control operations, replacing the two-weapon system (lethal rifle plus less-lethal launcher) with a single platform. At Φ5,500, the weapon is institutional procurement only. The dual-feed mechanism is mechanically complex and requires regular maintenance, but the tactical flexibility it provides has made the ACSM-3 standard issue for Arcturus crowd-management units.
| name | Arcturus Defense Solutions Crowd Control SMG ACSM-3 'Shepherd' |
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| category | smg |
| manufacturer | ARCTURUS DEFENSE SOLUTIONS |
| tier availability | Tier 3+ |
| legality | Restricted — law enforcement crowd control |
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| specifications | caliber: 9mm caseless (lethal) / 9mm rubber-composite (less-lethal) effective_range: 50m (lethal), 30m (less-lethal) rate_of_fire: 600 rpm (cyclic) magazine_capacity: 20+20 rounds (dual magazine) weight: 2.7 kg |
| tactical use | The Shepherd allows continuous crowd-control operations with escalating force options available per trigger pull. Operators can suppress non-lethal threats with rubber rounds while immediately engaging armed threats with lethal ammunition, maintaining a single point of aim and eliminating the delay of weapon transitions. The crowd-analysis AI provides real-time threat categorization, but operators retain final authority on ammunition selection for each target. |
| cultural context | The Shepherd is the most visible weapon of corporate crowd control. Its dual-feed system has been criticized as enabling casual escalation — the ease of switching between lethal and less-lethal ammunition lowers the psychological barrier to lethal force. Protesters have learned to identify Shepherd operators by the distinctive dual-magazine profile, and the weapon has become a symbol of the corporate police state's capacity for selective violence within crowds. |
| known users |
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| ammunition type |
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| physical description | The ACSM-3 Shepherd is a compact, angular SMG with a reinforced polymer frame weathered to a dull gunmetal grey, its surfaces scarred from field use. Twin feed ports run parallel along the receiver, each leading to separate magazine wells; the left chamber glints with brass casings visible through a scratched inspection port, while the right shows the dull composite rounds of less-lethal ammunition. A neural interface jack protrudes from the grip, its connector worn smooth from repeated use, and the weapon's handguard is wrapped in faded grip tape. |
| visual prompt | ACSM-3 Shepherd SMG, dual-feed military weapon, weathered gunmetal grey polymer frame, twin magazine wells, neural interface jack on grip, worn tactical aesthetic, gritty product photography, industrial lighting, dark rain-slicked background, neo-noir cyberpunk, detailed close-up, scratched metal accents, worn grip tape, intricate mechanical detail |