Street Custom 'Cigarette' Pen Gun
improvised firearm
Arcturus Defense Solutions Crowd Control SMG ACSM-3 'Shepherd'
smg
Tessera Neural Assault System TNAS-1 'Puppeteer'
assault_rifle
Ablative Charge Disruption Rifle ACDR-2 'Sandpaper'
cyber
Acoustic Cavity Resonance Pistol ACRP-2 'Hollowpoint'
exotic
Acoustic Marrow Shear Rifle AMSR-6 'Tutor'
exotic
Arcturus Defense Solutions Concussive Breach Charge CBC-3 'Knocker'
explosive
Arcturus Defense Solutions Cryogenic Projector CP-4 'Frostbite'
energy
Arcturus Defense Solutions Directed EMP Rifle DER-5 'Blackout'
electromagnetic
Arcturus Defense Solutions Graviton Shield Projector GSP-1 'Aegis'
heavy
Arcturus Defense Solutions Kinetic Denial System KDS-4 'Bouncer'
heavy
Arcturus Defense Solutions Kinetic Impactor Round KIR-10 'Hammerfall'
rifle
Arcturus Defense Solutions Pulse Carbine PC-6 'Heartbeat'
electromagnetic
Arcturus Defense Solutions Orbital Strike Designator OSD-1 'Finger of God'
heavy
Arcturus Defense Solutions Microwave Area Denial MAD-3 'Sunburn'
energy
Arcturus Defense Solutions Magnetic Accelerator Rifle MAR-8 'Longbow'
rifle
Autonomous Swarm Dispersal Unit ASDU-3 'Locust'
drone
Autonomous Ferrofluid Denial Platform AFDP-2 'Tidemark'
drone
Arcturus Defense Solutions Thermal Lance TL-9 'Sunstroke'
energy
Autonomous Adhesive Denial Drone AADD-2 'Barnacle'
drone
Axiom Systems Biometric Lock Rifle BLR-3 'Personal'
rifle
Autonomous Swarm Dispersal Unit ASDU-4 'Locust'
drone
Axiom Systems Cognitive Grenade CG-1 'Brainstorm'
electromagnetic
Axiom Systems Perception Filter Rounds PFR-1 'Blind Spot'
exotic
Axiom Systems Synapse Interruptor SI-3 'Stutter'
electromagnetic
Axiom Systems Cortical Bomb CB-1 'Leash'
cyber-integrated
Axiom Systems Neural Disruptor ND-2 'Migraine'
electromagnetic
Ballistic Resonance Carbine BRC-6 'Kettledrum'
firearm
Axonal Stretch Resonance Lance
firearm
Bioelectric Cascade Charge
explosive
Barometric Implosion Carbine BIC-5 'Sinkhole'
cyber
Bioelectric Induction Lance BIL-3 'Lamprey'
melee
Biometric Denial Charge BDC-1
explosive
Bioluminescent Acoustic Disruptor BAD-2 'Choral'
exotic
Capillary Disruption Pistol CDP-2 'Bruiser'
firearm
Biophotonic Retinal Cascade Emitter BRCE-5 'Flashpoint'
energy
Carrion Defense Works Bone Saw BS-3 'Butcher'
melee
Capacitive Nerve Induction Lance CNIL-1 'Threadneedle'
energy
Carrion Defense Works Fragmentation Sleeve FS-2 'Shrapnel Hug'
explosive
Carrion Defense Works Entropic Shotgun ES-4 'Ragnarok'
shotgun
Carrion Defense Works Hemorrhage Rifle HR-6 'Bloodletter'
rifle
Carrion Defense Works Nerve Agent Micro-Dart System NAMDS-1 'Whisper'
exotic
Carrion Defense Works Miasma Projector MP-5 'Plague Bearer'
chemical
Carrion Defense Works Marrow Drill MD-7 'Dentist'
pistol
Carrion Defense Works Necrotizing Agent Sprayer NAS-2 'Rot'
chemical
Carrion Defense Works Ricochet Pistol RCH-1 'Billiard'
pistol
Carrion Defense Works Neural Lash NL-3 'Agony'
cyber-integrated
Carrion Defense Works Pathogen Delivery System PDS-4 'Typhoid'
chemical
Catalytic Aerosol Mortar CAM-3 'Lungful'
explosive
Catalytic Vapor Dispersal Charge CVDC-5
explosive
Cavitation Pulse Carbine CPC-2 'Bends'
firearm
Catalytic Interstitial Desiccation Drone CIDD-3 'Husk'
drone
Catalytic Spore Dispersal Drone CSDD-3 'Mulch'
drone
Cavitation Pulse Knuckles CPK-5 'Bloodwater'
melee
Cerulean Phosphene Projector CPP-3 'Phantom Light'
exotic
Cochlear Resonant Hemorrhage Projector
cyber
Coherent Thermal Excitation Rifle CTER-7 'Ashmaker'
energy
Coherent Radiation Scalpel CRS-7 'Suture'
energy
Corneal Piezoelectric Delamination Pistol
cyber
Cryogenic Dendrite Scatter Cannon CDSC-4 'Frostbite'
exotic
Coronal Discharge Projector CDP-9 'Sunburn'
exotic
Cortical Bleed Emitter CBE-4 'Lacuna'
cyber
Counter-Personnel Loiter Munition CPLM-7 'Patience'
drone
Crystalline Synovial Pressure Rifle CSPR-2 'Kneemaker'
exotic
Cryogenic Fracture Disbursement Mine CFDM-4
explosive
Dermal Induction Flayer DIF-2 'Saltwater'
exotic
Cryogenic Pressure Emitter CPE-2 'Frostbite'
energy
Dielectric Filament Anchor Drone DFAD-1 'Cobweb'
drone
Dielectric Hemorrhage Emitter DHE-4 'Blister'
energy
Dielectric Phase Inversion Glove DPIG-4 'Secondskin'
exotic
Dielectric Vitreous Humor Agitator DVHA-2 'Snowglobe'
exotic
Electrochemical Dissolution Sprayer EDS-2 'Lacquer'
exotic
Directed Overpressure Charge
explosive
Directed Oxidation Lance DOL-3 'Rustmaker'
cyber
Electrokinetic Pulse Drone EPD-3 'Thunderhead'
drone
Electrochemical Vapor Seeding Drone EVSD-4 'Rainmaker'
drone
Electrolytic Bone Density Projector EBDP-4 'Chalk'
energy
Electrostatic Adipose Polarization Drone EAPD-2 'Render'
drone
Electromagnetic Overpressure Charge EOC-8
explosive
Electrostatic Dermal Adhesion Projector
exotic
Electromagnetic Pulse Grenade EPG-5 'Deadstop'
explosive
Electrothermal Chemical Carbine ETCC-5 'Flashpoint'
firearm
Electrothermal Compression Lance ETCL-9 'Ironlung'
energy
Electrostatic Needle Array Rifle ENAR-3 'Porcupine'
firearm
Electrostatic Flensing Projector EFP-1 'Skinreader'
energy
Endolymphatic Pressure Cascade Rifle
exotic
Endothermic Synovial Disruption Rifle ESDR-1 'Lockjaw'
energy
Endocrine Cascade Volatilization Lance ECVL-5 'Burnout'
cyber
Ferroelectric Shatter Sidearm FESA-2 'Gravel'
exotic
Ferrofluid Induction Cannon FIC-6 'Ironbloom'
energy
Ferrofluid Dermal Infiltration Drone FDID-6 'Ironblush'
drone
Entropic Dielectric Pulse Emitter EDPE-5 'Candle'
energy
Galvanic Myofibril Lash
melee
Galvanic Marrow Projector GMP-1 'Marrowbone'
cyber
Galvanic Interstitial Fluid Displacement Lance
exotic
Galvanic Disruption Gauntlet GDG-2 'Palsy'
melee
Galvanic Periosteal Fatigue Emitter GPFE-4 'Hairline'
exotic
Galvanic Vapor Diffusion Pistol GVDP-1 'Saltlick'
exotic
Gauss Flechette Repeater GFR-3 'Needlerain'
firearm
Gravimetric Induction Pistol GIP-4 'Undertow'
energy
1 / 11
Arcturus RL-2 'Bouncer'
A magazine-fed semi-automatic carbine that fires rubber-composite projectiles at velocities calibrated to cause maximum pain with minimum penetration. The Bouncer's rounds are 18mm rubber-jacketed cylinders that deform on impact, spreading their kinetic energy across a larger surface area than conventional bullets. The result is a deep-tissue bruise that hurts for days but doesn't break the skin — in theory. In practice, the RL-2 at close range delivers impacts that crack ribs, rupture blood vessels, and cause internal bleeding that only becomes apparent hours later.
Arcturus designed the Bouncer for sustained riot suppression — the semi-automatic action and 20-round magazine allow operators to maintain a volume of fire comparable to conventional carbines without the political consequences of firing live ammunition. The weapon's effective range of 50 meters and its rapid-fire capability mean that a squad of four Bouncer-equipped operators can deliver the equivalent of a beating to an entire crowd simultaneously, from a safe distance.
The RL-2 has been involved in more civilian injury incidents than any other weapon system in GLMZ. Its less-lethal classification means it is deployed casually, frequently, and without the hesitation that accompanies firearms. Security personnel who would think twice before firing a bullet will empty a Bouncer magazine without a second thought, because the rounds are 'safe.' The cumulative medical data — 47 confirmed fatalities, over 3,000 serious injuries annually — tells a different story.
Arcturus designed the Bouncer for sustained riot suppression — the semi-automatic action and 20-round magazine allow operators to maintain a volume of fire comparable to conventional carbines without the political consequences of firing live ammunition. The weapon's effective range of 50 meters and its rapid-fire capability mean that a squad of four Bouncer-equipped operators can deliver the equivalent of a beating to an entire crowd simultaneously, from a safe distance.
The RL-2 has been involved in more civilian injury incidents than any other weapon system in GLMZ. Its less-lethal classification means it is deployed casually, frequently, and without the hesitation that accompanies firearms. Security personnel who would think twice before firing a bullet will empty a Bouncer magazine without a second thought, because the rounds are 'safe.' The cumulative medical data — 47 confirmed fatalities, over 3,000 serious injuries annually — tells a different story.
Arcturus Defense Solutions
| name | Arcturus RL-2 'Bouncer' | ||||||||||||||||||||
| aliases |
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| category | less-lethal | ||||||||||||||||||||
| manufacturer | ARCTURUS DEFENSE SOLUTIONS | ||||||||||||||||||||
| tier availability | Tier 2+ | ||||||||||||||||||||
| legality | Licensed — security and law enforcement | ||||||||||||||||||||
| base technologies |
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| specifications | caliber: 18mm rubber composite action: Semi-automatic, gas-operated magazine: 20 rounds effective range: 50 meters muzzle velocity: 90 m/s impact energy: 35 joules (designed threshold) weight: 3.1 kg length: 680mm | ||||||||||||||||||||
| tactical use | Sustained riot suppression and crowd control. Operators engage crowds with rapid semi-automatic fire, targeting center mass to create pain compliance at volume. The 20-round magazine and semi-automatic action allow a tempo of fire that keeps crowds moving and prevents reorganization. | ||||||||||||||||||||
| cultural context | The Bouncer is the weapon that GLMZ's lower tiers encounter most frequently. It is the sound of a protest ending, the impact of a labor action being suppressed, the bruise that tells you the system noticed your dissent. Its rubber rounds don't kill often enough to make headlines, but they hurt consistently enough to make a point. | ||||||||||||||||||||
| known users |
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| ammunition type |
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| street price | Φ1,800 (rubber rounds Φ5 each) | ||||||||||||||||||||
| related entities |
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| physical description |
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| image prompt | Professional product photography of the Arcturus RL-2 Bouncer carbine lying on a matte black tactical mat, positioned at 45 degrees. Overhead dramatic side-lighting casting hard shadows on the gas block and receiver. Close detail shot showing the oversized 18mm breech face and reinforced magazine well. Worn matte black polymer with gunmetal steel accents. Orange safety selector visible. ARCTURUS logo clearly lit on receiver. Neo-noir urban aesthetic: clinical, industrial, authoritarian design language. Shallow depth of field. Cold color temperature with hints of amber reflection on the barrel. --ar 3:2 --v 6 | ||||||||||||||||||||
| visual prompt | Professional product photography of the Arcturus RL-2 Bouncer carbine lying on a matte black tactical mat, positioned at 45 degrees. Overhead dramatic side-lighting casting hard shadows on the gas block and receiver. Close detail shot showing the oversized 18mm breech face and reinforced magazine well. Worn matte black polymer with gunmetal steel accents. Orange safety selector visible. ARCTURUS logo clearly lit on receiver. Neo-noir urban aesthetic: clinical, industrial, authoritarian design language. Shallow depth of field. Cold color temperature with hints of amber reflection on the barrel. --ar 3:2 --v 6 |