Street Custom 'Cigarette' Pen Gun
improvised firearm
Arcturus Defense Solutions Crowd Control SMG ACSM-3 'Shepherd'
smg
Tessera Neural Assault System TNAS-1 'Puppeteer'
assault_rifle
Ablative Charge Disruption Rifle ACDR-2 'Sandpaper'
cyber
Acoustic Cavity Resonance Pistol ACRP-2 'Hollowpoint'
exotic
Acoustic Marrow Shear Rifle AMSR-6 'Tutor'
exotic
Arcturus Defense Solutions Concussive Breach Charge CBC-3 'Knocker'
explosive
Arcturus Defense Solutions Cryogenic Projector CP-4 'Frostbite'
energy
Arcturus Defense Solutions Directed EMP Rifle DER-5 'Blackout'
electromagnetic
Arcturus Defense Solutions Graviton Shield Projector GSP-1 'Aegis'
heavy
Arcturus Defense Solutions Kinetic Denial System KDS-4 'Bouncer'
heavy
Arcturus Defense Solutions Kinetic Impactor Round KIR-10 'Hammerfall'
rifle
Arcturus Defense Solutions Pulse Carbine PC-6 'Heartbeat'
electromagnetic
Arcturus Defense Solutions Orbital Strike Designator OSD-1 'Finger of God'
heavy
Arcturus Defense Solutions Microwave Area Denial MAD-3 'Sunburn'
energy
Arcturus Defense Solutions Magnetic Accelerator Rifle MAR-8 'Longbow'
rifle
Autonomous Swarm Dispersal Unit ASDU-3 'Locust'
drone
Autonomous Ferrofluid Denial Platform AFDP-2 'Tidemark'
drone
Arcturus Defense Solutions Thermal Lance TL-9 'Sunstroke'
energy
Autonomous Adhesive Denial Drone AADD-2 'Barnacle'
drone
Axiom Systems Biometric Lock Rifle BLR-3 'Personal'
rifle
Autonomous Swarm Dispersal Unit ASDU-4 'Locust'
drone
Axiom Systems Cognitive Grenade CG-1 'Brainstorm'
electromagnetic
Axiom Systems Perception Filter Rounds PFR-1 'Blind Spot'
exotic
Axiom Systems Synapse Interruptor SI-3 'Stutter'
electromagnetic
Axiom Systems Cortical Bomb CB-1 'Leash'
cyber-integrated
Axiom Systems Neural Disruptor ND-2 'Migraine'
electromagnetic
Ballistic Resonance Carbine BRC-6 'Kettledrum'
firearm
Axonal Stretch Resonance Lance
firearm
Bioelectric Cascade Charge
explosive
Barometric Implosion Carbine BIC-5 'Sinkhole'
cyber
Bioelectric Induction Lance BIL-3 'Lamprey'
melee
Biometric Denial Charge BDC-1
explosive
Bioluminescent Acoustic Disruptor BAD-2 'Choral'
exotic
Capillary Disruption Pistol CDP-2 'Bruiser'
firearm
Biophotonic Retinal Cascade Emitter BRCE-5 'Flashpoint'
energy
Carrion Defense Works Bone Saw BS-3 'Butcher'
melee
Capacitive Nerve Induction Lance CNIL-1 'Threadneedle'
energy
Carrion Defense Works Fragmentation Sleeve FS-2 'Shrapnel Hug'
explosive
Carrion Defense Works Entropic Shotgun ES-4 'Ragnarok'
shotgun
Carrion Defense Works Hemorrhage Rifle HR-6 'Bloodletter'
rifle
Carrion Defense Works Nerve Agent Micro-Dart System NAMDS-1 'Whisper'
exotic
Carrion Defense Works Miasma Projector MP-5 'Plague Bearer'
chemical
Carrion Defense Works Marrow Drill MD-7 'Dentist'
pistol
Carrion Defense Works Necrotizing Agent Sprayer NAS-2 'Rot'
chemical
Carrion Defense Works Ricochet Pistol RCH-1 'Billiard'
pistol
Carrion Defense Works Neural Lash NL-3 'Agony'
cyber-integrated
Carrion Defense Works Pathogen Delivery System PDS-4 'Typhoid'
chemical
Catalytic Aerosol Mortar CAM-3 'Lungful'
explosive
Catalytic Vapor Dispersal Charge CVDC-5
explosive
Cavitation Pulse Carbine CPC-2 'Bends'
firearm
Catalytic Interstitial Desiccation Drone CIDD-3 'Husk'
drone
Catalytic Spore Dispersal Drone CSDD-3 'Mulch'
drone
Cavitation Pulse Knuckles CPK-5 'Bloodwater'
melee
Cerulean Phosphene Projector CPP-3 'Phantom Light'
exotic
Cochlear Resonant Hemorrhage Projector
cyber
Coherent Thermal Excitation Rifle CTER-7 'Ashmaker'
energy
Coherent Radiation Scalpel CRS-7 'Suture'
energy
Corneal Piezoelectric Delamination Pistol
cyber
Cryogenic Dendrite Scatter Cannon CDSC-4 'Frostbite'
exotic
Coronal Discharge Projector CDP-9 'Sunburn'
exotic
Cortical Bleed Emitter CBE-4 'Lacuna'
cyber
Counter-Personnel Loiter Munition CPLM-7 'Patience'
drone
Crystalline Synovial Pressure Rifle CSPR-2 'Kneemaker'
exotic
Cryogenic Fracture Disbursement Mine CFDM-4
explosive
Dermal Induction Flayer DIF-2 'Saltwater'
exotic
Cryogenic Pressure Emitter CPE-2 'Frostbite'
energy
Dielectric Filament Anchor Drone DFAD-1 'Cobweb'
drone
Dielectric Hemorrhage Emitter DHE-4 'Blister'
energy
Dielectric Phase Inversion Glove DPIG-4 'Secondskin'
exotic
Dielectric Vitreous Humor Agitator DVHA-2 'Snowglobe'
exotic
Electrochemical Dissolution Sprayer EDS-2 'Lacquer'
exotic
Directed Overpressure Charge
explosive
Directed Oxidation Lance DOL-3 'Rustmaker'
cyber
Electrokinetic Pulse Drone EPD-3 'Thunderhead'
drone
Electrochemical Vapor Seeding Drone EVSD-4 'Rainmaker'
drone
Electrolytic Bone Density Projector EBDP-4 'Chalk'
energy
Electrostatic Adipose Polarization Drone EAPD-2 'Render'
drone
Electromagnetic Overpressure Charge EOC-8
explosive
Electrostatic Dermal Adhesion Projector
exotic
Electromagnetic Pulse Grenade EPG-5 'Deadstop'
explosive
Electrothermal Chemical Carbine ETCC-5 'Flashpoint'
firearm
Electrothermal Compression Lance ETCL-9 'Ironlung'
energy
Electrostatic Needle Array Rifle ENAR-3 'Porcupine'
firearm
Electrostatic Flensing Projector EFP-1 'Skinreader'
energy
Endolymphatic Pressure Cascade Rifle
exotic
Endothermic Synovial Disruption Rifle ESDR-1 'Lockjaw'
energy
Endocrine Cascade Volatilization Lance ECVL-5 'Burnout'
cyber
Ferroelectric Shatter Sidearm FESA-2 'Gravel'
exotic
Ferrofluid Induction Cannon FIC-6 'Ironbloom'
energy
Ferrofluid Dermal Infiltration Drone FDID-6 'Ironblush'
drone
Entropic Dielectric Pulse Emitter EDPE-5 'Candle'
energy
Galvanic Myofibril Lash
melee
Galvanic Marrow Projector GMP-1 'Marrowbone'
cyber
Galvanic Interstitial Fluid Displacement Lance
exotic
Galvanic Disruption Gauntlet GDG-2 'Palsy'
melee
Galvanic Periosteal Fatigue Emitter GPFE-4 'Hairline'
exotic
Galvanic Vapor Diffusion Pistol GVDP-1 'Saltlick'
exotic
Gauss Flechette Repeater GFR-3 'Needlerain'
firearm
Gravimetric Induction Pistol GIP-4 'Undertow'
energy
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ShieldTech CLA-3 'Cascade'
The CLA-3 'Cascade' is ShieldTech's answer to a persistent crowd-control problem: standard shock batons require individual contact, making them ineffective in dense press situations where an operator may be surrounded. The Cascade resolves this through a proprietary Distributed Arc Technology (DAT) system — upon contact with a conductive target (human skin, chrome, wet clothing), the baton's discharge does not terminate at the point of contact but instead searches for the path of least resistance outward, jumping to the nearest conductive body within approximately 2.5 meters. Under ideal conditions (wet environment, close-packed crowd, high chrome density), a single strike can arc through four to six individuals in sequence, each receiving a diminished but still incapacitating shock.
ShieldTech markets the Cascade primarily to private venue security, transit enforcement, and mid-tier corporate building security. The device's form factor is conventional — a 65-centimeter baton in matte grey polymer — and its arc capability is not externally visible, which has led to considerable controversy. Critics argue that the undisclosed chain-discharge capability means bystanders and uninvolved individuals can receive shocks without any warning or indication that the weapon has a multi-target capability. At least two wrongful-discharge lawsuits are currently active in Meridian civil courts involving Cascade deployments in transit stations where the arc struck individuals not involved in the incident.
The baton includes a physical toggle to disable arc propagation and operate as a standard single-contact device, which ShieldTech's legal team has leaned on heavily in litigation, arguing that any multi-target discharge represents operator misconfiguration rather than product liability. This defense has not yet been tested at the appellate level.
ShieldTech markets the Cascade primarily to private venue security, transit enforcement, and mid-tier corporate building security. The device's form factor is conventional — a 65-centimeter baton in matte grey polymer — and its arc capability is not externally visible, which has led to considerable controversy. Critics argue that the undisclosed chain-discharge capability means bystanders and uninvolved individuals can receive shocks without any warning or indication that the weapon has a multi-target capability. At least two wrongful-discharge lawsuits are currently active in Meridian civil courts involving Cascade deployments in transit stations where the arc struck individuals not involved in the incident.
The baton includes a physical toggle to disable arc propagation and operate as a standard single-contact device, which ShieldTech's legal team has leaned on heavily in litigation, arguing that any multi-target discharge represents operator misconfiguration rather than product liability. This defense has not yet been tested at the appellate level.
| name | ShieldTech CLA-3 'Cascade' | ||||||||||||||||||||
| aliases |
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| category | melee | ||||||||||||||||||||
| manufacturer | SHIELDTECH | ||||||||||||||||||||
| tier availability | Tier 2+ | ||||||||||||||||||||
| legality | Licensed — arc-propagation capability requires disclosure to licensing authority; chain-discharge mode restricted in enclosed public spaces under Meridian Transit Safety Code 44-C | ||||||||||||||||||||
| base technologies |
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| specifications | Length: 65 cm Weight: 0.95 kg Discharge Voltage: 120,000 V (primary contact) Arc Propagation Range: Up to 2.5 m per jump Maximum Arc Targets: 6 (diminishing charge per hop) Arc Disable Toggle: Physical switch, rear grip Battery Life: 80 strikes (arc disabled) / 50 strikes (arc enabled) Power Cell: ShieldTech ST-Cell 3 (standard) Body: Matte polymer composite IP Rating: IP65 (rain/splash resistant) | ||||||||||||||||||||
| tactical use | Security operators use the Cascade in tight corridors, transit platforms, and venue chokepoints where crowd density means a single strike can neutralize multiple aggressors or create a compliance cascade through a group. Training doctrine emphasizes arc-mode deployment only when the operator can visually confirm that all individuals within the 2.5-meter propagation zone are legitimate threat vectors — a standard that critics note is essentially impossible in a genuine crowd situation. In practice, operators in high-stress environments frequently leave arc mode enabled and rely on post-incident reporting to justify any collateral discharges. | ||||||||||||||||||||
| cultural context | Transit workers on Meridian's public rail system call Cascades 'the chain' and regard them with specific hostility — the perception that a single baton can shock an entire platform car is widely circulated, somewhat exaggerated, but not entirely wrong. Among security professionals, the Cascade has a reputation as a 'lazy weapon' — something you use when you don't want to do the work of individual target selection. In Tier 1 and 2 communities, the phrase 'got chained' specifically refers to being a secondary arc victim, someone who was shocked without being the intended target, which carries a particular cultural weight around the arbitrariness of enforcement violence. | ||||||||||||||||||||
| known users |
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| story hooks |
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| related entities |
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| physical description |
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| image prompt | Product photograph of a ShieldTech CLA-3 Cascade shock baton — matte grey polymer 65cm baton held at slight diagonal in a gloved tactical hand (black synthetic leather glove, forearm partially visible). Dark reflective surface beneath (wet concrete texture, suggesting transit environment). Dramatic side-lighting from upper left revealing subtle grip texture and reinforcement ridges along shaft; rear toggle switch catch highlight in cool white. Close detail insert showing the recessed strike-tip contact pad and capacitor indicator LED (amber glow). Neo-noir color grading: cool grey tones, amber accent lighting, subtle chromatic fringing on the edges. No branding visible on barrel. Background hints at Meridian transit station platform (blurred neon signage). Shot emphasizes deceptive simplicity and concealable lethality. --ar 3:2 --v 6 | ||||||||||||||||||||
| visual prompt | Product photograph of a ShieldTech CLA-3 Cascade shock baton — matte grey polymer 65cm baton held at slight diagonal in a gloved tactical hand (black synthetic leather glove, forearm partially visible). Dark reflective surface beneath (wet concrete texture, suggesting transit environment). Dramatic side-lighting from upper left revealing subtle grip texture and reinforcement ridges along shaft; rear toggle switch catch highlight in cool white. Close detail insert showing the recessed strike-tip contact pad and capacitor indicator LED (amber glow). Neo-noir color grading: cool grey tones, amber accent lighting, subtle chromatic fringing on the edges. No branding visible on barrel. Background hints at Meridian transit station platform (blurred neon signage). Shot emphasizes deceptive simplicity and concealable lethality. --ar 3:2 --v 6 |