Street Custom 'Cigarette' Pen Gun
improvised firearm
Arcturus Defense Solutions Crowd Control SMG ACSM-3 'Shepherd'
smg
Tessera Neural Assault System TNAS-1 'Puppeteer'
assault_rifle
Ablative Charge Disruption Rifle ACDR-2 'Sandpaper'
cyber
Acoustic Cavity Resonance Pistol ACRP-2 'Hollowpoint'
exotic
Acoustic Marrow Shear Rifle AMSR-6 'Tutor'
exotic
Arcturus Defense Solutions Concussive Breach Charge CBC-3 'Knocker'
explosive
Arcturus Defense Solutions Cryogenic Projector CP-4 'Frostbite'
energy
Arcturus Defense Solutions Directed EMP Rifle DER-5 'Blackout'
electromagnetic
Arcturus Defense Solutions Graviton Shield Projector GSP-1 'Aegis'
heavy
Arcturus Defense Solutions Kinetic Denial System KDS-4 'Bouncer'
heavy
Arcturus Defense Solutions Kinetic Impactor Round KIR-10 'Hammerfall'
rifle
Arcturus Defense Solutions Pulse Carbine PC-6 'Heartbeat'
electromagnetic
Arcturus Defense Solutions Orbital Strike Designator OSD-1 'Finger of God'
heavy
Arcturus Defense Solutions Microwave Area Denial MAD-3 'Sunburn'
energy
Arcturus Defense Solutions Magnetic Accelerator Rifle MAR-8 'Longbow'
rifle
Autonomous Swarm Dispersal Unit ASDU-3 'Locust'
drone
Autonomous Ferrofluid Denial Platform AFDP-2 'Tidemark'
drone
Arcturus Defense Solutions Thermal Lance TL-9 'Sunstroke'
energy
Autonomous Adhesive Denial Drone AADD-2 'Barnacle'
drone
Axiom Systems Biometric Lock Rifle BLR-3 'Personal'
rifle
Autonomous Swarm Dispersal Unit ASDU-4 'Locust'
drone
Axiom Systems Cognitive Grenade CG-1 'Brainstorm'
electromagnetic
Axiom Systems Perception Filter Rounds PFR-1 'Blind Spot'
exotic
Axiom Systems Synapse Interruptor SI-3 'Stutter'
electromagnetic
Axiom Systems Cortical Bomb CB-1 'Leash'
cyber-integrated
Axiom Systems Neural Disruptor ND-2 'Migraine'
electromagnetic
Ballistic Resonance Carbine BRC-6 'Kettledrum'
firearm
Axonal Stretch Resonance Lance
firearm
Bioelectric Cascade Charge
explosive
Barometric Implosion Carbine BIC-5 'Sinkhole'
cyber
Bioelectric Induction Lance BIL-3 'Lamprey'
melee
Biometric Denial Charge BDC-1
explosive
Bioluminescent Acoustic Disruptor BAD-2 'Choral'
exotic
Capillary Disruption Pistol CDP-2 'Bruiser'
firearm
Biophotonic Retinal Cascade Emitter BRCE-5 'Flashpoint'
energy
Carrion Defense Works Bone Saw BS-3 'Butcher'
melee
Capacitive Nerve Induction Lance CNIL-1 'Threadneedle'
energy
Carrion Defense Works Fragmentation Sleeve FS-2 'Shrapnel Hug'
explosive
Carrion Defense Works Entropic Shotgun ES-4 'Ragnarok'
shotgun
Carrion Defense Works Hemorrhage Rifle HR-6 'Bloodletter'
rifle
Carrion Defense Works Nerve Agent Micro-Dart System NAMDS-1 'Whisper'
exotic
Carrion Defense Works Miasma Projector MP-5 'Plague Bearer'
chemical
Carrion Defense Works Marrow Drill MD-7 'Dentist'
pistol
Carrion Defense Works Necrotizing Agent Sprayer NAS-2 'Rot'
chemical
Carrion Defense Works Ricochet Pistol RCH-1 'Billiard'
pistol
Carrion Defense Works Neural Lash NL-3 'Agony'
cyber-integrated
Carrion Defense Works Pathogen Delivery System PDS-4 'Typhoid'
chemical
Catalytic Aerosol Mortar CAM-3 'Lungful'
explosive
Catalytic Vapor Dispersal Charge CVDC-5
explosive
Cavitation Pulse Carbine CPC-2 'Bends'
firearm
Catalytic Interstitial Desiccation Drone CIDD-3 'Husk'
drone
Catalytic Spore Dispersal Drone CSDD-3 'Mulch'
drone
Cavitation Pulse Knuckles CPK-5 'Bloodwater'
melee
Cerulean Phosphene Projector CPP-3 'Phantom Light'
exotic
Cochlear Resonant Hemorrhage Projector
cyber
Coherent Thermal Excitation Rifle CTER-7 'Ashmaker'
energy
Coherent Radiation Scalpel CRS-7 'Suture'
energy
Corneal Piezoelectric Delamination Pistol
cyber
Cryogenic Dendrite Scatter Cannon CDSC-4 'Frostbite'
exotic
Coronal Discharge Projector CDP-9 'Sunburn'
exotic
Cortical Bleed Emitter CBE-4 'Lacuna'
cyber
Counter-Personnel Loiter Munition CPLM-7 'Patience'
drone
Crystalline Synovial Pressure Rifle CSPR-2 'Kneemaker'
exotic
Cryogenic Fracture Disbursement Mine CFDM-4
explosive
Dermal Induction Flayer DIF-2 'Saltwater'
exotic
Cryogenic Pressure Emitter CPE-2 'Frostbite'
energy
Dielectric Filament Anchor Drone DFAD-1 'Cobweb'
drone
Dielectric Hemorrhage Emitter DHE-4 'Blister'
energy
Dielectric Phase Inversion Glove DPIG-4 'Secondskin'
exotic
Dielectric Vitreous Humor Agitator DVHA-2 'Snowglobe'
exotic
Electrochemical Dissolution Sprayer EDS-2 'Lacquer'
exotic
Directed Overpressure Charge
explosive
Directed Oxidation Lance DOL-3 'Rustmaker'
cyber
Electrokinetic Pulse Drone EPD-3 'Thunderhead'
drone
Electrochemical Vapor Seeding Drone EVSD-4 'Rainmaker'
drone
Electrolytic Bone Density Projector EBDP-4 'Chalk'
energy
Electrostatic Adipose Polarization Drone EAPD-2 'Render'
drone
Electromagnetic Overpressure Charge EOC-8
explosive
Electrostatic Dermal Adhesion Projector
exotic
Electromagnetic Pulse Grenade EPG-5 'Deadstop'
explosive
Electrothermal Chemical Carbine ETCC-5 'Flashpoint'
firearm
Electrothermal Compression Lance ETCL-9 'Ironlung'
energy
Electrostatic Needle Array Rifle ENAR-3 'Porcupine'
firearm
Electrostatic Flensing Projector EFP-1 'Skinreader'
energy
Endolymphatic Pressure Cascade Rifle
exotic
Endothermic Synovial Disruption Rifle ESDR-1 'Lockjaw'
energy
Endocrine Cascade Volatilization Lance ECVL-5 'Burnout'
cyber
Ferroelectric Shatter Sidearm FESA-2 'Gravel'
exotic
Ferrofluid Induction Cannon FIC-6 'Ironbloom'
energy
Ferrofluid Dermal Infiltration Drone FDID-6 'Ironblush'
drone
Entropic Dielectric Pulse Emitter EDPE-5 'Candle'
energy
Galvanic Myofibril Lash
melee
Galvanic Marrow Projector GMP-1 'Marrowbone'
cyber
Galvanic Interstitial Fluid Displacement Lance
exotic
Galvanic Disruption Gauntlet GDG-2 'Palsy'
melee
Galvanic Periosteal Fatigue Emitter GPFE-4 'Hairline'
exotic
Galvanic Vapor Diffusion Pistol GVDP-1 'Saltlick'
exotic
Gauss Flechette Repeater GFR-3 'Needlerain'
firearm
Gravimetric Induction Pistol GIP-4 'Undertow'
energy
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Zheng-Dao Heavy Industries Dragon Gate DG-4 'Gatekeeper'
A vehicle-mounted rotary railgun that fires 4mm tungsten rounds at 2,000 rounds per minute. The Dragon Gate is designed for mounting on armored personnel carriers, ground-effect vehicles, and defensive turrets, providing devastating sustained fire against both personnel and light armor.
Zheng-Dao's engineering philosophy for the DG-4 prioritized sustained fire capability over peak performance. The weapon's six-barrel rotary system distributes heat and electromagnetic stress evenly, allowing a continuous 30-second burst that fires 1,000 rounds before requiring a 10-second cooling cycle. The electromagnetic launch system eliminates the need for propellant, and the 4mm tungsten rounds are compact enough to carry in quantities that make ammunition conservation unnecessary.
The Gatekeeper has become the standard suppression system for corporate armored columns in GLMZ. When a DG-4 opens fire, the concentrated stream of hypervelocity tungsten transforms cover into concealment and concealment into nothing.
Zheng-Dao's engineering philosophy for the DG-4 prioritized sustained fire capability over peak performance. The weapon's six-barrel rotary system distributes heat and electromagnetic stress evenly, allowing a continuous 30-second burst that fires 1,000 rounds before requiring a 10-second cooling cycle. The electromagnetic launch system eliminates the need for propellant, and the 4mm tungsten rounds are compact enough to carry in quantities that make ammunition conservation unnecessary.
The Gatekeeper has become the standard suppression system for corporate armored columns in GLMZ. When a DG-4 opens fire, the concentrated stream of hypervelocity tungsten transforms cover into concealment and concealment into nothing.
| name | Zheng-Dao Heavy Industries Dragon Gate DG-4 'Gatekeeper' |
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| category | support |
| manufacturer | ZHENG-DAO HEAVY INDUSTRIES |
| tier availability | Tier 5 |
| legality | Military restricted — vehicle-mounted weapons authorization |
| base technologies |
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| specifications | caliber: 4mm tungsten effective_range: 200-1,500 meters rate_of_fire: 2,000 rounds per minute capacity: 4,000-round hopper weight: 120 kg (weapon), 180 kg (ammunition hopper) power_source: Vehicle power bus, draws 200kW during sustained fire |
| tactical use | The Gatekeeper is deployed as a vehicle weapon system for convoy escort, perimeter defense, and area denial. Its extreme rate of fire creates a physical wall of tungsten that nothing personnel-portable can survive. Vehicle commanders use the DG-4 to establish fire corridors during movement, sweeping potential ambush positions with sustained bursts that deter or destroy threats before they can engage. Against structures, the concentrated fire can breach reinforced walls within seconds. |
| cultural context | The DG-4's distinctive sound — a high-pitched electromagnetic whine followed by the tearing-fabric noise of hypervelocity impacts — has become one of GLMZ's most feared sounds. Ground-level communities near corporate transit corridors have developed informal warning systems based on the sound of DG-4 fire. The weapon is so destructive that its deployment in residential areas has been condemned by humanitarian organizations that Zheng-Dao's legal team routinely ignores. |
| known users |
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| story hooks |
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| ammunition type |
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| physical description | The DG-4 Gatekeeper is a brutal arrangement of six fluted tungsten barrels clustered around a central electromagnetic coil assembly, all housed in a scarred steel shroud streaked with coolant residue and rust bloom. Articulated mounting brackets and heat-sink fins protrude from its flanks like the gills of some industrial predator, their surfaces worn smooth by gloved hands and pocked by rounds from smaller-caliber fire. The weapon's ammo feed system runs along its dorsal surface in exposed, cable-wrapped channels, heavy with the promise of sustained violence. |
| visual prompt | heavy vehicle-mounted railgun rotary cannon, six tungsten barrels, industrial steel construction, weathered metal with rust and coolant stains, electromagnetic coil assembly, heat sink fins, gritty near-future neo-noir, detailed mechanical design, dark studio lighting, worn tactical weaponry, 40k grimdark aesthetic, product photography, rain-slicked surfaces, ominous and functional |