Street Custom 'Cigarette' Pen Gun
improvised firearm
Arcturus Defense Solutions Crowd Control SMG ACSM-3 'Shepherd'
smg
Tessera Neural Assault System TNAS-1 'Puppeteer'
assault_rifle
Ablative Charge Disruption Rifle ACDR-2 'Sandpaper'
cyber
Acoustic Cavity Resonance Pistol ACRP-2 'Hollowpoint'
exotic
Acoustic Marrow Shear Rifle AMSR-6 'Tutor'
exotic
Arcturus Defense Solutions Concussive Breach Charge CBC-3 'Knocker'
explosive
Arcturus Defense Solutions Cryogenic Projector CP-4 'Frostbite'
energy
Arcturus Defense Solutions Directed EMP Rifle DER-5 'Blackout'
electromagnetic
Arcturus Defense Solutions Graviton Shield Projector GSP-1 'Aegis'
heavy
Arcturus Defense Solutions Kinetic Denial System KDS-4 'Bouncer'
heavy
Arcturus Defense Solutions Kinetic Impactor Round KIR-10 'Hammerfall'
rifle
Arcturus Defense Solutions Pulse Carbine PC-6 'Heartbeat'
electromagnetic
Arcturus Defense Solutions Orbital Strike Designator OSD-1 'Finger of God'
heavy
Arcturus Defense Solutions Microwave Area Denial MAD-3 'Sunburn'
energy
Arcturus Defense Solutions Magnetic Accelerator Rifle MAR-8 'Longbow'
rifle
Autonomous Swarm Dispersal Unit ASDU-3 'Locust'
drone
Autonomous Ferrofluid Denial Platform AFDP-2 'Tidemark'
drone
Arcturus Defense Solutions Thermal Lance TL-9 'Sunstroke'
energy
Autonomous Adhesive Denial Drone AADD-2 'Barnacle'
drone
Axiom Systems Biometric Lock Rifle BLR-3 'Personal'
rifle
Autonomous Swarm Dispersal Unit ASDU-4 'Locust'
drone
Axiom Systems Cognitive Grenade CG-1 'Brainstorm'
electromagnetic
Axiom Systems Perception Filter Rounds PFR-1 'Blind Spot'
exotic
Axiom Systems Synapse Interruptor SI-3 'Stutter'
electromagnetic
Axiom Systems Cortical Bomb CB-1 'Leash'
cyber-integrated
Axiom Systems Neural Disruptor ND-2 'Migraine'
electromagnetic
Ballistic Resonance Carbine BRC-6 'Kettledrum'
firearm
Axonal Stretch Resonance Lance
firearm
Bioelectric Cascade Charge
explosive
Barometric Implosion Carbine BIC-5 'Sinkhole'
cyber
Bioelectric Induction Lance BIL-3 'Lamprey'
melee
Biometric Denial Charge BDC-1
explosive
Bioluminescent Acoustic Disruptor BAD-2 'Choral'
exotic
Capillary Disruption Pistol CDP-2 'Bruiser'
firearm
Biophotonic Retinal Cascade Emitter BRCE-5 'Flashpoint'
energy
Carrion Defense Works Bone Saw BS-3 'Butcher'
melee
Capacitive Nerve Induction Lance CNIL-1 'Threadneedle'
energy
Carrion Defense Works Fragmentation Sleeve FS-2 'Shrapnel Hug'
explosive
Carrion Defense Works Entropic Shotgun ES-4 'Ragnarok'
shotgun
Carrion Defense Works Hemorrhage Rifle HR-6 'Bloodletter'
rifle
Carrion Defense Works Nerve Agent Micro-Dart System NAMDS-1 'Whisper'
exotic
Carrion Defense Works Miasma Projector MP-5 'Plague Bearer'
chemical
Carrion Defense Works Marrow Drill MD-7 'Dentist'
pistol
Carrion Defense Works Necrotizing Agent Sprayer NAS-2 'Rot'
chemical
Carrion Defense Works Ricochet Pistol RCH-1 'Billiard'
pistol
Carrion Defense Works Neural Lash NL-3 'Agony'
cyber-integrated
Carrion Defense Works Pathogen Delivery System PDS-4 'Typhoid'
chemical
Catalytic Aerosol Mortar CAM-3 'Lungful'
explosive
Catalytic Vapor Dispersal Charge CVDC-5
explosive
Cavitation Pulse Carbine CPC-2 'Bends'
firearm
Catalytic Interstitial Desiccation Drone CIDD-3 'Husk'
drone
Catalytic Spore Dispersal Drone CSDD-3 'Mulch'
drone
Cavitation Pulse Knuckles CPK-5 'Bloodwater'
melee
Cerulean Phosphene Projector CPP-3 'Phantom Light'
exotic
Cochlear Resonant Hemorrhage Projector
cyber
Coherent Thermal Excitation Rifle CTER-7 'Ashmaker'
energy
Coherent Radiation Scalpel CRS-7 'Suture'
energy
Corneal Piezoelectric Delamination Pistol
cyber
Cryogenic Dendrite Scatter Cannon CDSC-4 'Frostbite'
exotic
Coronal Discharge Projector CDP-9 'Sunburn'
exotic
Cortical Bleed Emitter CBE-4 'Lacuna'
cyber
Counter-Personnel Loiter Munition CPLM-7 'Patience'
drone
Crystalline Synovial Pressure Rifle CSPR-2 'Kneemaker'
exotic
Cryogenic Fracture Disbursement Mine CFDM-4
explosive
Dermal Induction Flayer DIF-2 'Saltwater'
exotic
Cryogenic Pressure Emitter CPE-2 'Frostbite'
energy
Dielectric Filament Anchor Drone DFAD-1 'Cobweb'
drone
Dielectric Hemorrhage Emitter DHE-4 'Blister'
energy
Dielectric Phase Inversion Glove DPIG-4 'Secondskin'
exotic
Dielectric Vitreous Humor Agitator DVHA-2 'Snowglobe'
exotic
Electrochemical Dissolution Sprayer EDS-2 'Lacquer'
exotic
Directed Overpressure Charge
explosive
Directed Oxidation Lance DOL-3 'Rustmaker'
cyber
Electrokinetic Pulse Drone EPD-3 'Thunderhead'
drone
Electrochemical Vapor Seeding Drone EVSD-4 'Rainmaker'
drone
Electrolytic Bone Density Projector EBDP-4 'Chalk'
energy
Electrostatic Adipose Polarization Drone EAPD-2 'Render'
drone
Electromagnetic Overpressure Charge EOC-8
explosive
Electrostatic Dermal Adhesion Projector
exotic
Electromagnetic Pulse Grenade EPG-5 'Deadstop'
explosive
Electrothermal Chemical Carbine ETCC-5 'Flashpoint'
firearm
Electrothermal Compression Lance ETCL-9 'Ironlung'
energy
Electrostatic Needle Array Rifle ENAR-3 'Porcupine'
firearm
Electrostatic Flensing Projector EFP-1 'Skinreader'
energy
Endolymphatic Pressure Cascade Rifle
exotic
Endothermic Synovial Disruption Rifle ESDR-1 'Lockjaw'
energy
Endocrine Cascade Volatilization Lance ECVL-5 'Burnout'
cyber
Ferroelectric Shatter Sidearm FESA-2 'Gravel'
exotic
Ferrofluid Induction Cannon FIC-6 'Ironbloom'
energy
Ferrofluid Dermal Infiltration Drone FDID-6 'Ironblush'
drone
Entropic Dielectric Pulse Emitter EDPE-5 'Candle'
energy
Galvanic Myofibril Lash
melee
Galvanic Marrow Projector GMP-1 'Marrowbone'
cyber
Galvanic Interstitial Fluid Displacement Lance
exotic
Galvanic Disruption Gauntlet GDG-2 'Palsy'
melee
Galvanic Periosteal Fatigue Emitter GPFE-4 'Hairline'
exotic
Galvanic Vapor Diffusion Pistol GVDP-1 'Saltlick'
exotic
Gauss Flechette Repeater GFR-3 'Needlerain'
firearm
Gravimetric Induction Pistol GIP-4 'Undertow'
energy
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Forge-Smith Collective Thermal Lance Glaive 'Red Harvest'
A glaive-profile polearm with a heated blade that reaches 1,100 degrees Celsius through a chemical fuel system running the length of the shaft. The Red Harvest combines the glaive's sweeping cutting geometry with thermal-edge technology, creating a weapon that reaps through armored and unarmored targets with equal effectiveness. The 40-centimeter blade at the end of the 180-centimeter shaft provides both cutting leverage and thermal destruction.
The Forge-Smith Collective developed the Red Harvest for community defense against armored corporate incursions — a scenario where conventional melee weapons bounce harmlessly off security armor. The thermal blade melts through composite armor on contact, and the glaive's sweeping strikes cover wide arcs that prevent multiple armored opponents from advancing simultaneously. The chemical fuel system — a ferrocerium compound similar to the Ember axe's power source — is immune to electronic interference and burns for 90 minutes per charge.
The weapon requires significant space to use effectively — the 180-centimeter shaft and 40-centimeter blade create a sweeping radius that demands open room or wide corridors. In confined spaces, the Red Harvest becomes a liability, and operators must transition to shorter weapons. This limitation has led to a tactical doctrine where glaive-armed fighters hold open areas and intersections while shorter-weapon fighters cover the tight corridors that feed into them.
The Forge-Smith Collective developed the Red Harvest for community defense against armored corporate incursions — a scenario where conventional melee weapons bounce harmlessly off security armor. The thermal blade melts through composite armor on contact, and the glaive's sweeping strikes cover wide arcs that prevent multiple armored opponents from advancing simultaneously. The chemical fuel system — a ferrocerium compound similar to the Ember axe's power source — is immune to electronic interference and burns for 90 minutes per charge.
The weapon requires significant space to use effectively — the 180-centimeter shaft and 40-centimeter blade create a sweeping radius that demands open room or wide corridors. In confined spaces, the Red Harvest becomes a liability, and operators must transition to shorter weapons. This limitation has led to a tactical doctrine where glaive-armed fighters hold open areas and intersections while shorter-weapon fighters cover the tight corridors that feed into them.
| name | Forge-Smith Collective Thermal Lance Glaive 'Red Harvest' | ||||||||||||||||||||
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| category | melee | ||||||||||||||||||||
| manufacturer | FORGE-SMITH COLLECTIVE | ||||||||||||||||||||
| tier availability | Tier 2+ (artisan availability) | ||||||||||||||||||||
| legality | Unlicensed — artisan production, thermal weapon classification varies | ||||||||||||||||||||
| base technologies |
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| specifications | total_length: 220 cm (shaft + blade) shaft_length: 180 cm blade_length: 40 cm weight: 2.8 kg blade_temperature: 1,100°C fuel_system: Ferrocerium chemical compound, shaft-integrated burn_time: 90 minutes continuous sweep_radius: ~220 cm | ||||||||||||||||||||
| tactical use | The Red Harvest controls open spaces and intersections. Its sweeping strikes cover arcs that prevent multiple opponents from advancing, and the thermal blade defeats armor that would resist conventional cutting weapons. Operators position themselves at corridor junctions and open areas where the weapon's reach advantage is maximized. The glaive's hook geometry allows operators to catch and pull armored opponents off balance, exposing them to the thermal edge. The weapon is useless in tight corridors and must be supported by fighters with shorter weapons in mixed-space combat. | ||||||||||||||||||||
| cultural context | The Red Harvest represents the Forge-Smith Collective's most ambitious community defense weapon — a polearm that can hold open ground against armored corporate security. Its development was a direct response to corporate incursions into lower-tier territory, and its name reflects the grim pragmatism of communities that have accepted the possibility of organized violence. Red Harvest training sessions are conducted openly in lower-tier plazas, serving both as martial instruction and as a visible deterrent to corporate overreach. | ||||||||||||||||||||
| known users |
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| physical description |
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| image prompt | A Forge-Smith Collective Thermal Lance Glaive 'Red Harvest' leaning diagonally across a dark concrete surface, shot from a low angle to emphasize its commanding length. The matte black steel shaft is illuminated by dramatic side-lighting that catches the brushed highlights and heat-scarred copper discoloration. The curved glaive blade at the tip gleams with subtle amber reflection, suggesting residual thermal potential. The grip wrapping and textured polymer panels are sharply detailed in the foreground. A gloved hand (tactical black leather with reinforced knuckles) grips the mid-shaft, conveying weight and control. Industrial neo-noir background: concrete floor, geometric shadows, faint neon rim-light from unseen urban source. The fuel ports along the shaft are clearly visible, suggesting active ferrocerium integration. Moody, industrial aesthetic—weapon as community defense infrastructure. --ar 3:2 --v 6 | ||||||||||||||||||||
| visual prompt | A Forge-Smith Collective Thermal Lance Glaive 'Red Harvest' leaning diagonally across a dark concrete surface, shot from a low angle to emphasize its commanding length. The matte black steel shaft is illuminated by dramatic side-lighting that catches the brushed highlights and heat-scarred copper discoloration. The curved glaive blade at the tip gleams with subtle amber reflection, suggesting residual thermal potential. The grip wrapping and textured polymer panels are sharply detailed in the foreground. A gloved hand (tactical black leather with reinforced knuckles) grips the mid-shaft, conveying weight and control. Industrial neo-noir background: concrete floor, geometric shadows, faint neon rim-light from unseen urban source. The fuel ports along the shaft are clearly visible, suggesting active ferrocerium integration. Moody, industrial aesthetic—weapon as community defense infrastructure. --ar 3:2 --v 6 |