Street Custom 'Cigarette' Pen Gun
improvised firearm
Arcturus Defense Solutions Crowd Control SMG ACSM-3 'Shepherd'
smg
Tessera Neural Assault System TNAS-1 'Puppeteer'
assault_rifle
Ablative Charge Disruption Rifle ACDR-2 'Sandpaper'
cyber
Acoustic Cavity Resonance Pistol ACRP-2 'Hollowpoint'
exotic
Acoustic Marrow Shear Rifle AMSR-6 'Tutor'
exotic
Arcturus Defense Solutions Concussive Breach Charge CBC-3 'Knocker'
explosive
Arcturus Defense Solutions Cryogenic Projector CP-4 'Frostbite'
energy
Arcturus Defense Solutions Directed EMP Rifle DER-5 'Blackout'
electromagnetic
Arcturus Defense Solutions Graviton Shield Projector GSP-1 'Aegis'
heavy
Arcturus Defense Solutions Kinetic Denial System KDS-4 'Bouncer'
heavy
Arcturus Defense Solutions Kinetic Impactor Round KIR-10 'Hammerfall'
rifle
Arcturus Defense Solutions Pulse Carbine PC-6 'Heartbeat'
electromagnetic
Arcturus Defense Solutions Orbital Strike Designator OSD-1 'Finger of God'
heavy
Arcturus Defense Solutions Microwave Area Denial MAD-3 'Sunburn'
energy
Arcturus Defense Solutions Magnetic Accelerator Rifle MAR-8 'Longbow'
rifle
Autonomous Swarm Dispersal Unit ASDU-3 'Locust'
drone
Autonomous Ferrofluid Denial Platform AFDP-2 'Tidemark'
drone
Arcturus Defense Solutions Thermal Lance TL-9 'Sunstroke'
energy
Autonomous Adhesive Denial Drone AADD-2 'Barnacle'
drone
Axiom Systems Biometric Lock Rifle BLR-3 'Personal'
rifle
Autonomous Swarm Dispersal Unit ASDU-4 'Locust'
drone
Axiom Systems Cognitive Grenade CG-1 'Brainstorm'
electromagnetic
Axiom Systems Perception Filter Rounds PFR-1 'Blind Spot'
exotic
Axiom Systems Synapse Interruptor SI-3 'Stutter'
electromagnetic
Axiom Systems Cortical Bomb CB-1 'Leash'
cyber-integrated
Axiom Systems Neural Disruptor ND-2 'Migraine'
electromagnetic
Ballistic Resonance Carbine BRC-6 'Kettledrum'
firearm
Axonal Stretch Resonance Lance
firearm
Bioelectric Cascade Charge
explosive
Barometric Implosion Carbine BIC-5 'Sinkhole'
cyber
Bioelectric Induction Lance BIL-3 'Lamprey'
melee
Biometric Denial Charge BDC-1
explosive
Bioluminescent Acoustic Disruptor BAD-2 'Choral'
exotic
Capillary Disruption Pistol CDP-2 'Bruiser'
firearm
Biophotonic Retinal Cascade Emitter BRCE-5 'Flashpoint'
energy
Carrion Defense Works Bone Saw BS-3 'Butcher'
melee
Capacitive Nerve Induction Lance CNIL-1 'Threadneedle'
energy
Carrion Defense Works Fragmentation Sleeve FS-2 'Shrapnel Hug'
explosive
Carrion Defense Works Entropic Shotgun ES-4 'Ragnarok'
shotgun
Carrion Defense Works Hemorrhage Rifle HR-6 'Bloodletter'
rifle
Carrion Defense Works Nerve Agent Micro-Dart System NAMDS-1 'Whisper'
exotic
Carrion Defense Works Miasma Projector MP-5 'Plague Bearer'
chemical
Carrion Defense Works Marrow Drill MD-7 'Dentist'
pistol
Carrion Defense Works Necrotizing Agent Sprayer NAS-2 'Rot'
chemical
Carrion Defense Works Ricochet Pistol RCH-1 'Billiard'
pistol
Carrion Defense Works Neural Lash NL-3 'Agony'
cyber-integrated
Carrion Defense Works Pathogen Delivery System PDS-4 'Typhoid'
chemical
Catalytic Aerosol Mortar CAM-3 'Lungful'
explosive
Catalytic Vapor Dispersal Charge CVDC-5
explosive
Cavitation Pulse Carbine CPC-2 'Bends'
firearm
Catalytic Interstitial Desiccation Drone CIDD-3 'Husk'
drone
Catalytic Spore Dispersal Drone CSDD-3 'Mulch'
drone
Cavitation Pulse Knuckles CPK-5 'Bloodwater'
melee
Cerulean Phosphene Projector CPP-3 'Phantom Light'
exotic
Cochlear Resonant Hemorrhage Projector
cyber
Coherent Thermal Excitation Rifle CTER-7 'Ashmaker'
energy
Coherent Radiation Scalpel CRS-7 'Suture'
energy
Corneal Piezoelectric Delamination Pistol
cyber
Cryogenic Dendrite Scatter Cannon CDSC-4 'Frostbite'
exotic
Coronal Discharge Projector CDP-9 'Sunburn'
exotic
Cortical Bleed Emitter CBE-4 'Lacuna'
cyber
Counter-Personnel Loiter Munition CPLM-7 'Patience'
drone
Crystalline Synovial Pressure Rifle CSPR-2 'Kneemaker'
exotic
Cryogenic Fracture Disbursement Mine CFDM-4
explosive
Dermal Induction Flayer DIF-2 'Saltwater'
exotic
Cryogenic Pressure Emitter CPE-2 'Frostbite'
energy
Dielectric Filament Anchor Drone DFAD-1 'Cobweb'
drone
Dielectric Hemorrhage Emitter DHE-4 'Blister'
energy
Dielectric Phase Inversion Glove DPIG-4 'Secondskin'
exotic
Dielectric Vitreous Humor Agitator DVHA-2 'Snowglobe'
exotic
Electrochemical Dissolution Sprayer EDS-2 'Lacquer'
exotic
Directed Overpressure Charge
explosive
Directed Oxidation Lance DOL-3 'Rustmaker'
cyber
Electrokinetic Pulse Drone EPD-3 'Thunderhead'
drone
Electrochemical Vapor Seeding Drone EVSD-4 'Rainmaker'
drone
Electrolytic Bone Density Projector EBDP-4 'Chalk'
energy
Electrostatic Adipose Polarization Drone EAPD-2 'Render'
drone
Electromagnetic Overpressure Charge EOC-8
explosive
Electrostatic Dermal Adhesion Projector
exotic
Electromagnetic Pulse Grenade EPG-5 'Deadstop'
explosive
Electrothermal Chemical Carbine ETCC-5 'Flashpoint'
firearm
Electrothermal Compression Lance ETCL-9 'Ironlung'
energy
Electrostatic Needle Array Rifle ENAR-3 'Porcupine'
firearm
Electrostatic Flensing Projector EFP-1 'Skinreader'
energy
Endolymphatic Pressure Cascade Rifle
exotic
Endothermic Synovial Disruption Rifle ESDR-1 'Lockjaw'
energy
Endocrine Cascade Volatilization Lance ECVL-5 'Burnout'
cyber
Ferroelectric Shatter Sidearm FESA-2 'Gravel'
exotic
Ferrofluid Induction Cannon FIC-6 'Ironbloom'
energy
Ferrofluid Dermal Infiltration Drone FDID-6 'Ironblush'
drone
Entropic Dielectric Pulse Emitter EDPE-5 'Candle'
energy
Galvanic Myofibril Lash
melee
Galvanic Marrow Projector GMP-1 'Marrowbone'
cyber
Galvanic Interstitial Fluid Displacement Lance
exotic
Galvanic Disruption Gauntlet GDG-2 'Palsy'
melee
Galvanic Periosteal Fatigue Emitter GPFE-4 'Hairline'
exotic
Galvanic Vapor Diffusion Pistol GVDP-1 'Saltlick'
exotic
Gauss Flechette Repeater GFR-3 'Needlerain'
firearm
Gravimetric Induction Pistol GIP-4 'Undertow'
energy
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Axiom Systems DermaShock DS-4 'Nettle'
Adhesive patches applied directly to the skin that deliver a 30,000-volt contact discharge when touched by another person's bare skin. The DS-4 uses the body's natural bioelectric field as a circuit component — the wearer's skin provides the ground path, and the patch's outer surface is the active electrode. When another person's skin contacts the patch, their body completes the circuit, receiving the full discharge. The patches are flesh-toned and nearly invisible when applied, designed to be placed on commonly grabbed areas: forearms, upper arms, shoulders, and the back of the neck.

Axiom developed the DS-4 as the most discreet anti-grab defense available. Unlike electrified clothing or visible deterrents, the patches are undetectable until triggered. Each patch contains a micro-capacitor that provides a single discharge, after which the patch is spent. They adhere for up to twelve hours before the medical-grade adhesive degrades, and they are waterproof and sweat-resistant.

The DS-4 is sold in sheets of ten patches for Φ35. Their disposable nature and low cost have made them popular across all tiers, from Tier 1 residents who apply them before walking through dangerous areas to Tier 4 professionals who wear them to business meetings where unwanted physical contact is a concern. Axiom's marketing is deliberately vague about use cases, allowing customers to project their own needs onto the product.
nameAxiom Systems DermaShock DS-4 'Nettle'
aliases
  • Nettle
  • DS-4
  • Shock Patch
  • Skin Zapper
categoryself_defense
manufacturerAXIOM SYSTEMS
tier availabilityTier 1+
legalityUnrestricted
base technologies
  • Bioelectric circuit integration
  • Micro-capacitor single-discharge design
  • Medical-grade conductive adhesive
specificationsvoltage: 30,000V
amperage: 1.8 milliamps
discharge trigger: skin-to-skin contact through patch
uses: single discharge per patch
patch dimensions: 4 cm x 4 cm
thickness: 0.3 mm
adhesion duration: up to 12 hours
weight: 2 g per patch
cost: Φ35 per sheet of 10
water resistance: waterproof
tactical useApply patches to areas most likely to be grabbed: forearms (for wrist-grab defense), shoulders (for rear-grab defense), and the back of the neck (for headlock defense). Space patches to cover the most probable contact points. The single-discharge nature means each patch defends against one grab. Apply multiple patches for multi-contact protection. The patches trigger on bare skin contact only — they will not discharge through thick gloves, though thin fabric may allow partial discharge.
cultural contextThe DS-4 has introduced the concept of the body itself as a defended surface. In Tier 1-2 communities, applying patches before going out has become as routine as checking the weather. The patches have also found an unexpected market in nightlife districts, where they are used to deter unwanted touching in crowded venues — a Φ3.50 patch that shocks someone who grabs you without consent has resonated powerfully with communities tired of physical boundary violations.
story hooks
  • Medical facilities have reported patients arriving with DS-4 patches still active — healthcare workers have been shocked while examining patients, creating a new workplace hazard in emergency medicine.
  • A nightclub in Tier 3 has started selling DS-4 patches at the door alongside drink tickets — the club's assault incidents dropped dramatically, but the patches have also been used offensively by patrons shocking people they simply dislike.
physical descriptionFlesh-toned adhesive patches roughly the size of a postage stamp, with a barely-visible metallic contact grid embedded beneath the biocompatible polymer surface. The backing is medical-grade, slightly tacky to the touch, with faint circuit traces visible under direct light. They're designed to vanish against skin tone once applied, leaving only the faintest shimmer of the active electrode catching the light.
visual promptproduct photography of adhesive bioelectric patches, flesh-tone polymer with embedded metallic grid, medical-grade backing, gritty neo-noir aesthetic, dark industrial background, moody neon rim lighting, close-up macro detail, worn cyberpunk tech, high contrast shadows, realistic materials, clinical yet dangerous

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