Street Custom 'Cigarette' Pen Gun
improvised firearm
Arcturus Defense Solutions Crowd Control SMG ACSM-3 'Shepherd'
smg
Tessera Neural Assault System TNAS-1 'Puppeteer'
assault_rifle
Ablative Charge Disruption Rifle ACDR-2 'Sandpaper'
cyber
Acoustic Cavity Resonance Pistol ACRP-2 'Hollowpoint'
exotic
Acoustic Marrow Shear Rifle AMSR-6 'Tutor'
exotic
Arcturus Defense Solutions Concussive Breach Charge CBC-3 'Knocker'
explosive
Arcturus Defense Solutions Cryogenic Projector CP-4 'Frostbite'
energy
Arcturus Defense Solutions Directed EMP Rifle DER-5 'Blackout'
electromagnetic
Arcturus Defense Solutions Graviton Shield Projector GSP-1 'Aegis'
heavy
Arcturus Defense Solutions Kinetic Denial System KDS-4 'Bouncer'
heavy
Arcturus Defense Solutions Kinetic Impactor Round KIR-10 'Hammerfall'
rifle
Arcturus Defense Solutions Pulse Carbine PC-6 'Heartbeat'
electromagnetic
Arcturus Defense Solutions Orbital Strike Designator OSD-1 'Finger of God'
heavy
Arcturus Defense Solutions Microwave Area Denial MAD-3 'Sunburn'
energy
Arcturus Defense Solutions Magnetic Accelerator Rifle MAR-8 'Longbow'
rifle
Autonomous Swarm Dispersal Unit ASDU-3 'Locust'
drone
Autonomous Ferrofluid Denial Platform AFDP-2 'Tidemark'
drone
Arcturus Defense Solutions Thermal Lance TL-9 'Sunstroke'
energy
Autonomous Adhesive Denial Drone AADD-2 'Barnacle'
drone
Axiom Systems Biometric Lock Rifle BLR-3 'Personal'
rifle
Autonomous Swarm Dispersal Unit ASDU-4 'Locust'
drone
Axiom Systems Cognitive Grenade CG-1 'Brainstorm'
electromagnetic
Axiom Systems Perception Filter Rounds PFR-1 'Blind Spot'
exotic
Axiom Systems Synapse Interruptor SI-3 'Stutter'
electromagnetic
Axiom Systems Cortical Bomb CB-1 'Leash'
cyber-integrated
Axiom Systems Neural Disruptor ND-2 'Migraine'
electromagnetic
Ballistic Resonance Carbine BRC-6 'Kettledrum'
firearm
Axonal Stretch Resonance Lance
firearm
Bioelectric Cascade Charge
explosive
Barometric Implosion Carbine BIC-5 'Sinkhole'
cyber
Bioelectric Induction Lance BIL-3 'Lamprey'
melee
Biometric Denial Charge BDC-1
explosive
Bioluminescent Acoustic Disruptor BAD-2 'Choral'
exotic
Capillary Disruption Pistol CDP-2 'Bruiser'
firearm
Biophotonic Retinal Cascade Emitter BRCE-5 'Flashpoint'
energy
Carrion Defense Works Bone Saw BS-3 'Butcher'
melee
Capacitive Nerve Induction Lance CNIL-1 'Threadneedle'
energy
Carrion Defense Works Fragmentation Sleeve FS-2 'Shrapnel Hug'
explosive
Carrion Defense Works Entropic Shotgun ES-4 'Ragnarok'
shotgun
Carrion Defense Works Hemorrhage Rifle HR-6 'Bloodletter'
rifle
Carrion Defense Works Nerve Agent Micro-Dart System NAMDS-1 'Whisper'
exotic
Carrion Defense Works Miasma Projector MP-5 'Plague Bearer'
chemical
Carrion Defense Works Marrow Drill MD-7 'Dentist'
pistol
Carrion Defense Works Necrotizing Agent Sprayer NAS-2 'Rot'
chemical
Carrion Defense Works Ricochet Pistol RCH-1 'Billiard'
pistol
Carrion Defense Works Neural Lash NL-3 'Agony'
cyber-integrated
Carrion Defense Works Pathogen Delivery System PDS-4 'Typhoid'
chemical
Catalytic Aerosol Mortar CAM-3 'Lungful'
explosive
Catalytic Vapor Dispersal Charge CVDC-5
explosive
Cavitation Pulse Carbine CPC-2 'Bends'
firearm
Catalytic Interstitial Desiccation Drone CIDD-3 'Husk'
drone
Catalytic Spore Dispersal Drone CSDD-3 'Mulch'
drone
Cavitation Pulse Knuckles CPK-5 'Bloodwater'
melee
Cerulean Phosphene Projector CPP-3 'Phantom Light'
exotic
Cochlear Resonant Hemorrhage Projector
cyber
Coherent Thermal Excitation Rifle CTER-7 'Ashmaker'
energy
Coherent Radiation Scalpel CRS-7 'Suture'
energy
Corneal Piezoelectric Delamination Pistol
cyber
Cryogenic Dendrite Scatter Cannon CDSC-4 'Frostbite'
exotic
Coronal Discharge Projector CDP-9 'Sunburn'
exotic
Cortical Bleed Emitter CBE-4 'Lacuna'
cyber
Counter-Personnel Loiter Munition CPLM-7 'Patience'
drone
Crystalline Synovial Pressure Rifle CSPR-2 'Kneemaker'
exotic
Cryogenic Fracture Disbursement Mine CFDM-4
explosive
Dermal Induction Flayer DIF-2 'Saltwater'
exotic
Cryogenic Pressure Emitter CPE-2 'Frostbite'
energy
Dielectric Filament Anchor Drone DFAD-1 'Cobweb'
drone
Dielectric Hemorrhage Emitter DHE-4 'Blister'
energy
Dielectric Phase Inversion Glove DPIG-4 'Secondskin'
exotic
Dielectric Vitreous Humor Agitator DVHA-2 'Snowglobe'
exotic
Electrochemical Dissolution Sprayer EDS-2 'Lacquer'
exotic
Directed Overpressure Charge
explosive
Directed Oxidation Lance DOL-3 'Rustmaker'
cyber
Electrokinetic Pulse Drone EPD-3 'Thunderhead'
drone
Electrochemical Vapor Seeding Drone EVSD-4 'Rainmaker'
drone
Electrolytic Bone Density Projector EBDP-4 'Chalk'
energy
Electrostatic Adipose Polarization Drone EAPD-2 'Render'
drone
Electromagnetic Overpressure Charge EOC-8
explosive
Electrostatic Dermal Adhesion Projector
exotic
Electromagnetic Pulse Grenade EPG-5 'Deadstop'
explosive
Electrothermal Chemical Carbine ETCC-5 'Flashpoint'
firearm
Electrothermal Compression Lance ETCL-9 'Ironlung'
energy
Electrostatic Needle Array Rifle ENAR-3 'Porcupine'
firearm
Electrostatic Flensing Projector EFP-1 'Skinreader'
energy
Endolymphatic Pressure Cascade Rifle
exotic
Endothermic Synovial Disruption Rifle ESDR-1 'Lockjaw'
energy
Endocrine Cascade Volatilization Lance ECVL-5 'Burnout'
cyber
Ferroelectric Shatter Sidearm FESA-2 'Gravel'
exotic
Ferrofluid Induction Cannon FIC-6 'Ironbloom'
energy
Ferrofluid Dermal Infiltration Drone FDID-6 'Ironblush'
drone
Entropic Dielectric Pulse Emitter EDPE-5 'Candle'
energy
Galvanic Myofibril Lash
melee
Galvanic Marrow Projector GMP-1 'Marrowbone'
cyber
Galvanic Interstitial Fluid Displacement Lance
exotic
Galvanic Disruption Gauntlet GDG-2 'Palsy'
melee
Galvanic Periosteal Fatigue Emitter GPFE-4 'Hairline'
exotic
Galvanic Vapor Diffusion Pistol GVDP-1 'Saltlick'
exotic
Gauss Flechette Repeater GFR-3 'Needlerain'
firearm
Gravimetric Induction Pistol GIP-4 'Undertow'
energy
1 / 11
Tessera Attrition Engine TE-9 'Patience'
A semi-autonomous emplaced weapon system designed for siege warfare. The Attrition Engine fires 8mm caseless rounds at a controlled 200 RPM — deliberately slow compared to conventional support weapons — but is designed to maintain this rate for days without interruption, attended only by periodic ammunition resupply.
Tessera designed the Patience for corporate territorial disputes that play out over weeks rather than hours. The weapon's fire rate is calculated to produce maximum psychological attrition with minimum ammunition expenditure. The TE-9's targeting AI engages targets of opportunity at unpredictable intervals, denying sleep, movement, and resupply to enemy positions through the constant threat of precisely-placed suppressive fire.
The Attrition Engine is mounted on a self-leveling platform with a 360-degree rotation capability. Its sensor suite tracks movement within its engagement zone and fires at calculated intervals designed to be psychologically unpredictable — sometimes seconds apart, sometimes hours, ensuring that no pattern can be identified and no safe window can be predicted.
Tessera designed the Patience for corporate territorial disputes that play out over weeks rather than hours. The weapon's fire rate is calculated to produce maximum psychological attrition with minimum ammunition expenditure. The TE-9's targeting AI engages targets of opportunity at unpredictable intervals, denying sleep, movement, and resupply to enemy positions through the constant threat of precisely-placed suppressive fire.
The Attrition Engine is mounted on a self-leveling platform with a 360-degree rotation capability. Its sensor suite tracks movement within its engagement zone and fires at calculated intervals designed to be psychologically unpredictable — sometimes seconds apart, sometimes hours, ensuring that no pattern can be identified and no safe window can be predicted.
ParaNeural Interfaces → Tessera Corponation
| name | Tessera Attrition Engine TE-9 'Patience' | ||||||||||||||||||||
| aliases |
| ||||||||||||||||||||
| category | support | ||||||||||||||||||||
| manufacturer | ParaNeural Interfaces | ||||||||||||||||||||
| tier availability | Tier 5 | ||||||||||||||||||||
| legality | Corporate sovereign territory only — siege weapons authorization | ||||||||||||||||||||
| base technologies |
| ||||||||||||||||||||
| specifications | caliber: 8mm caseless effective_range: 100-900 meters rate_of_fire: 200 rounds per minute (sustained indefinitely) capacity: 2,000-round hopper (field-reloadable) weight: 42 kg power_source: Weapon power cell, 72 hours autonomous operation | ||||||||||||||||||||
| tactical use | The Patience is deployed in siege scenarios where the objective is to make an enemy position untenable over time. The weapon does not attempt to overwhelm defenders with firepower — it slowly grinds them down through sleep deprivation, constant low-level threat, and the psychological burden of never knowing when the next round will arrive. Corporate security planners use the TE-9 to force evacuations without the political cost of a direct assault. | ||||||||||||||||||||
| cultural context | The Attrition Engine has earned a reputation as the most psychologically cruel weapon in GLMZ's arsenal. Its deliberately slow, unpredictable fire pattern has been compared to water torture — each round is survivable, but the cumulative effect breaks the will to resist. Veterans of corporate siege warfare report that the Patience's distinctive single-shot reports haunted their sleep for years after the engagement ended. | ||||||||||||||||||||
| known users |
| ||||||||||||||||||||
| story hooks |
| ||||||||||||||||||||
| ammunition type |
| ||||||||||||||||||||
| related entities |
| ||||||||||||||||||||
| physical description |
| ||||||||||||||||||||
| image prompt | Industrial emplaced weapon system photographed from a three-quarter angle on a concrete siege-line surface. Brutalist steel-and-composite gun carriage with 360-degree rotating turret and angular 65cm barrel assembly. Matte gray finish with yellow-green ammunition hopper accents and copper cooling fins. Visible sensor array, hydraulic stabilizers, and power cell bay. Dramatic side-lighting (warm tungsten from the left, cool blue shadow on the right) casting sharp shadows of the barrel assembly across the surface. Dust motes visible in the light. ParaNeural Interfaces logo visible on turret housing. Nearby: spent 8mm caseless ammunition casings scattered on concrete, a power cell waiting for swap-out. Industrial neo-noir aesthetic — this is institutional violence, patient and relentless. Photograph as a corporate equipment catalog entry for Tier 5 siege-warfare contractors. --ar 3:2 --v 6 | ||||||||||||||||||||
| visual prompt | Industrial emplaced weapon system photographed from a three-quarter angle on a concrete siege-line surface. Brutalist steel-and-composite gun carriage with 360-degree rotating turret and angular 65cm barrel assembly. Matte gray finish with yellow-green ammunition hopper accents and copper cooling fins. Visible sensor array, hydraulic stabilizers, and power cell bay. Dramatic side-lighting (warm tungsten from the left, cool blue shadow on the right) casting sharp shadows of the barrel assembly across the surface. Dust motes visible in the light. ParaNeural Interfaces logo visible on turret housing. Nearby: spent 8mm caseless ammunition casings scattered on concrete, a power cell waiting for swap-out. Industrial neo-noir aesthetic — this is institutional violence, patient and relentless. Photograph as a corporate equipment catalog entry for Tier 5 siege-warfare contractors. --ar 3:2 --v 6 |