Street Custom 'Cigarette' Pen Gun
improvised firearm
Arcturus Defense Solutions Crowd Control SMG ACSM-3 'Shepherd'
smg
Tessera Neural Assault System TNAS-1 'Puppeteer'
assault_rifle
Ablative Charge Disruption Rifle ACDR-2 'Sandpaper'
cyber
Acoustic Cavity Resonance Pistol ACRP-2 'Hollowpoint'
exotic
Acoustic Marrow Shear Rifle AMSR-6 'Tutor'
exotic
Arcturus Defense Solutions Concussive Breach Charge CBC-3 'Knocker'
explosive
Arcturus Defense Solutions Cryogenic Projector CP-4 'Frostbite'
energy
Arcturus Defense Solutions Directed EMP Rifle DER-5 'Blackout'
electromagnetic
Arcturus Defense Solutions Graviton Shield Projector GSP-1 'Aegis'
heavy
Arcturus Defense Solutions Kinetic Denial System KDS-4 'Bouncer'
heavy
Arcturus Defense Solutions Kinetic Impactor Round KIR-10 'Hammerfall'
rifle
Arcturus Defense Solutions Pulse Carbine PC-6 'Heartbeat'
electromagnetic
Arcturus Defense Solutions Orbital Strike Designator OSD-1 'Finger of God'
heavy
Arcturus Defense Solutions Microwave Area Denial MAD-3 'Sunburn'
energy
Arcturus Defense Solutions Magnetic Accelerator Rifle MAR-8 'Longbow'
rifle
Autonomous Swarm Dispersal Unit ASDU-3 'Locust'
drone
Autonomous Ferrofluid Denial Platform AFDP-2 'Tidemark'
drone
Arcturus Defense Solutions Thermal Lance TL-9 'Sunstroke'
energy
Autonomous Adhesive Denial Drone AADD-2 'Barnacle'
drone
Axiom Systems Biometric Lock Rifle BLR-3 'Personal'
rifle
Autonomous Swarm Dispersal Unit ASDU-4 'Locust'
drone
Axiom Systems Cognitive Grenade CG-1 'Brainstorm'
electromagnetic
Axiom Systems Perception Filter Rounds PFR-1 'Blind Spot'
exotic
Axiom Systems Synapse Interruptor SI-3 'Stutter'
electromagnetic
Axiom Systems Cortical Bomb CB-1 'Leash'
cyber-integrated
Axiom Systems Neural Disruptor ND-2 'Migraine'
electromagnetic
Ballistic Resonance Carbine BRC-6 'Kettledrum'
firearm
Axonal Stretch Resonance Lance
firearm
Bioelectric Cascade Charge
explosive
Barometric Implosion Carbine BIC-5 'Sinkhole'
cyber
Bioelectric Induction Lance BIL-3 'Lamprey'
melee
Biometric Denial Charge BDC-1
explosive
Bioluminescent Acoustic Disruptor BAD-2 'Choral'
exotic
Capillary Disruption Pistol CDP-2 'Bruiser'
firearm
Biophotonic Retinal Cascade Emitter BRCE-5 'Flashpoint'
energy
Carrion Defense Works Bone Saw BS-3 'Butcher'
melee
Capacitive Nerve Induction Lance CNIL-1 'Threadneedle'
energy
Carrion Defense Works Fragmentation Sleeve FS-2 'Shrapnel Hug'
explosive
Carrion Defense Works Entropic Shotgun ES-4 'Ragnarok'
shotgun
Carrion Defense Works Hemorrhage Rifle HR-6 'Bloodletter'
rifle
Carrion Defense Works Nerve Agent Micro-Dart System NAMDS-1 'Whisper'
exotic
Carrion Defense Works Miasma Projector MP-5 'Plague Bearer'
chemical
Carrion Defense Works Marrow Drill MD-7 'Dentist'
pistol
Carrion Defense Works Necrotizing Agent Sprayer NAS-2 'Rot'
chemical
Carrion Defense Works Ricochet Pistol RCH-1 'Billiard'
pistol
Carrion Defense Works Neural Lash NL-3 'Agony'
cyber-integrated
Carrion Defense Works Pathogen Delivery System PDS-4 'Typhoid'
chemical
Catalytic Aerosol Mortar CAM-3 'Lungful'
explosive
Catalytic Vapor Dispersal Charge CVDC-5
explosive
Cavitation Pulse Carbine CPC-2 'Bends'
firearm
Catalytic Interstitial Desiccation Drone CIDD-3 'Husk'
drone
Catalytic Spore Dispersal Drone CSDD-3 'Mulch'
drone
Cavitation Pulse Knuckles CPK-5 'Bloodwater'
melee
Cerulean Phosphene Projector CPP-3 'Phantom Light'
exotic
Cochlear Resonant Hemorrhage Projector
cyber
Coherent Thermal Excitation Rifle CTER-7 'Ashmaker'
energy
Coherent Radiation Scalpel CRS-7 'Suture'
energy
Corneal Piezoelectric Delamination Pistol
cyber
Cryogenic Dendrite Scatter Cannon CDSC-4 'Frostbite'
exotic
Coronal Discharge Projector CDP-9 'Sunburn'
exotic
Cortical Bleed Emitter CBE-4 'Lacuna'
cyber
Counter-Personnel Loiter Munition CPLM-7 'Patience'
drone
Crystalline Synovial Pressure Rifle CSPR-2 'Kneemaker'
exotic
Cryogenic Fracture Disbursement Mine CFDM-4
explosive
Dermal Induction Flayer DIF-2 'Saltwater'
exotic
Cryogenic Pressure Emitter CPE-2 'Frostbite'
energy
Dielectric Filament Anchor Drone DFAD-1 'Cobweb'
drone
Dielectric Hemorrhage Emitter DHE-4 'Blister'
energy
Dielectric Phase Inversion Glove DPIG-4 'Secondskin'
exotic
Dielectric Vitreous Humor Agitator DVHA-2 'Snowglobe'
exotic
Electrochemical Dissolution Sprayer EDS-2 'Lacquer'
exotic
Directed Overpressure Charge
explosive
Directed Oxidation Lance DOL-3 'Rustmaker'
cyber
Electrokinetic Pulse Drone EPD-3 'Thunderhead'
drone
Electrochemical Vapor Seeding Drone EVSD-4 'Rainmaker'
drone
Electrolytic Bone Density Projector EBDP-4 'Chalk'
energy
Electrostatic Adipose Polarization Drone EAPD-2 'Render'
drone
Electromagnetic Overpressure Charge EOC-8
explosive
Electrostatic Dermal Adhesion Projector
exotic
Electromagnetic Pulse Grenade EPG-5 'Deadstop'
explosive
Electrothermal Chemical Carbine ETCC-5 'Flashpoint'
firearm
Electrothermal Compression Lance ETCL-9 'Ironlung'
energy
Electrostatic Needle Array Rifle ENAR-3 'Porcupine'
firearm
Electrostatic Flensing Projector EFP-1 'Skinreader'
energy
Endolymphatic Pressure Cascade Rifle
exotic
Endothermic Synovial Disruption Rifle ESDR-1 'Lockjaw'
energy
Endocrine Cascade Volatilization Lance ECVL-5 'Burnout'
cyber
Ferroelectric Shatter Sidearm FESA-2 'Gravel'
exotic
Ferrofluid Induction Cannon FIC-6 'Ironbloom'
energy
Ferrofluid Dermal Infiltration Drone FDID-6 'Ironblush'
drone
Entropic Dielectric Pulse Emitter EDPE-5 'Candle'
energy
Galvanic Myofibril Lash
melee
Galvanic Marrow Projector GMP-1 'Marrowbone'
cyber
Galvanic Interstitial Fluid Displacement Lance
exotic
Galvanic Disruption Gauntlet GDG-2 'Palsy'
melee
Galvanic Periosteal Fatigue Emitter GPFE-4 'Hairline'
exotic
Galvanic Vapor Diffusion Pistol GVDP-1 'Saltlick'
exotic
Gauss Flechette Repeater GFR-3 'Needlerain'
firearm
Gravimetric Induction Pistol GIP-4 'Undertow'
energy
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Tessera Industries PanicPulse PP-3 'Migraine'
A palm-sized directional sonic weapon that fires a focused infrasonic pulse at 18 Hz, targeting the vestibular system to cause immediate nausea, vertigo, and loss of balance. Unlike omnidirectional alarms that rely on volume, the PP-3 uses frequency to incapacitate — the infrasonic pulse is barely audible but physically devastating, disrupting the inner ear's ability to maintain equilibrium. Targets typically collapse within two seconds of exposure and remain incapacitated for thirty to sixty seconds after the pulse stops.
Tessera adapted the PP-3's core technology from their military-grade sonic weapons, miniaturizing the emitter assembly to fit in a device roughly the size of a deck of cards. The civilian version is power-limited to prevent the bone-stress injuries their military products can cause, but the effect on balance and orientation is still severe enough that Tessera includes a wrist lanyard — if the user accidentally points it at themselves, they will fall down.
The PP-3 operates on a rechargeable cell that provides fifteen three-second pulses per charge. It is significantly more expensive than basic alarms, positioning it as a Tier 2-3 self-defense option for people who want active incapacitation rather than passive deterrence.
Tessera adapted the PP-3's core technology from their military-grade sonic weapons, miniaturizing the emitter assembly to fit in a device roughly the size of a deck of cards. The civilian version is power-limited to prevent the bone-stress injuries their military products can cause, but the effect on balance and orientation is still severe enough that Tessera includes a wrist lanyard — if the user accidentally points it at themselves, they will fall down.
The PP-3 operates on a rechargeable cell that provides fifteen three-second pulses per charge. It is significantly more expensive than basic alarms, positioning it as a Tier 2-3 self-defense option for people who want active incapacitation rather than passive deterrence.
| name | Tessera Industries PanicPulse PP-3 'Migraine' |
| aliases |
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| category | self_defense |
| manufacturer | TESSERA INDUSTRIES |
| tier availability | Tier 2+ |
| legality | Licensed |
| base technologies |
|
| specifications | frequency: 18 Hz infrasonic pulse effective range: 5 meters directional cone pulse duration: 3-second burst incapacitation onset: 1-2 seconds recovery time: 30-60 seconds post-exposure charges per battery: 15 pulses weight: 140 g dimensions: 9 cm x 6 cm x 2 cm cost: Φ340 |
| tactical use | Point directly at the attacker's head and press the activation button. The PP-3 requires aim — the infrasonic cone is approximately 30 degrees wide. Hold the pulse for the full three seconds if possible. The attacker will experience immediate vertigo and most will fall. Use the incapacitation window to create distance. Do not remain in the pulse cone yourself — stand to the side of the device axis. Ineffective against attackers with sealed acoustic implants or active noise cancellation cyberware. |
| cultural context | The PP-3 occupies the middle ground between passive deterrents and active weapons. Its users tend to be people who have experienced situations where an alarm was not enough but carrying a lethal weapon feels disproportionate. Tessera markets it through self-defense instructors and personal safety consultants rather than retail stores, cultivating an image of informed preparedness. The device has developed a following among night-shift workers, delivery runners, and others who regularly traverse empty spaces. |
| story hooks |
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| physical description | The Migraine is a matte-black polymer brick roughly the size of a playing card, its edges worn smooth from pocket carry. A single rubberized trigger button dominates the front face, flanked by a faint Tessera Industries logo that's half-worn away. The back panel bears scorch marks and stress fractures from repeated use, and the emitter grille—a tight mesh of corroded titanium—sits flush with the device's upper edge. |
| visual prompt | matte black sonic weapon device, playing card sized, worn polymer casing, titanium mesh emitter grille, rubberized trigger button, Tessera Industries branding, stress fractures and scorch marks, gritty near-future tech, neo-noir product photography, dark industrial background, detailed macro shot, cyberpunk aesthetic, rain-slicked surfaces, practical worn weaponry |