Street Custom 'Cigarette' Pen Gun
improvised firearm
Arcturus Defense Solutions Crowd Control SMG ACSM-3 'Shepherd'
smg
Tessera Neural Assault System TNAS-1 'Puppeteer'
assault_rifle
Ablative Charge Disruption Rifle ACDR-2 'Sandpaper'
cyber
Acoustic Cavity Resonance Pistol ACRP-2 'Hollowpoint'
exotic
Acoustic Marrow Shear Rifle AMSR-6 'Tutor'
exotic
Arcturus Defense Solutions Concussive Breach Charge CBC-3 'Knocker'
explosive
Arcturus Defense Solutions Cryogenic Projector CP-4 'Frostbite'
energy
Arcturus Defense Solutions Directed EMP Rifle DER-5 'Blackout'
electromagnetic
Arcturus Defense Solutions Graviton Shield Projector GSP-1 'Aegis'
heavy
Arcturus Defense Solutions Kinetic Denial System KDS-4 'Bouncer'
heavy
Arcturus Defense Solutions Kinetic Impactor Round KIR-10 'Hammerfall'
rifle
Arcturus Defense Solutions Pulse Carbine PC-6 'Heartbeat'
electromagnetic
Arcturus Defense Solutions Orbital Strike Designator OSD-1 'Finger of God'
heavy
Arcturus Defense Solutions Microwave Area Denial MAD-3 'Sunburn'
energy
Arcturus Defense Solutions Magnetic Accelerator Rifle MAR-8 'Longbow'
rifle
Autonomous Swarm Dispersal Unit ASDU-3 'Locust'
drone
Autonomous Ferrofluid Denial Platform AFDP-2 'Tidemark'
drone
Arcturus Defense Solutions Thermal Lance TL-9 'Sunstroke'
energy
Autonomous Adhesive Denial Drone AADD-2 'Barnacle'
drone
Axiom Systems Biometric Lock Rifle BLR-3 'Personal'
rifle
Autonomous Swarm Dispersal Unit ASDU-4 'Locust'
drone
Axiom Systems Cognitive Grenade CG-1 'Brainstorm'
electromagnetic
Axiom Systems Perception Filter Rounds PFR-1 'Blind Spot'
exotic
Axiom Systems Synapse Interruptor SI-3 'Stutter'
electromagnetic
Axiom Systems Cortical Bomb CB-1 'Leash'
cyber-integrated
Axiom Systems Neural Disruptor ND-2 'Migraine'
electromagnetic
Ballistic Resonance Carbine BRC-6 'Kettledrum'
firearm
Axonal Stretch Resonance Lance
firearm
Bioelectric Cascade Charge
explosive
Barometric Implosion Carbine BIC-5 'Sinkhole'
cyber
Bioelectric Induction Lance BIL-3 'Lamprey'
melee
Biometric Denial Charge BDC-1
explosive
Bioluminescent Acoustic Disruptor BAD-2 'Choral'
exotic
Capillary Disruption Pistol CDP-2 'Bruiser'
firearm
Biophotonic Retinal Cascade Emitter BRCE-5 'Flashpoint'
energy
Carrion Defense Works Bone Saw BS-3 'Butcher'
melee
Capacitive Nerve Induction Lance CNIL-1 'Threadneedle'
energy
Carrion Defense Works Fragmentation Sleeve FS-2 'Shrapnel Hug'
explosive
Carrion Defense Works Entropic Shotgun ES-4 'Ragnarok'
shotgun
Carrion Defense Works Hemorrhage Rifle HR-6 'Bloodletter'
rifle
Carrion Defense Works Nerve Agent Micro-Dart System NAMDS-1 'Whisper'
exotic
Carrion Defense Works Miasma Projector MP-5 'Plague Bearer'
chemical
Carrion Defense Works Marrow Drill MD-7 'Dentist'
pistol
Carrion Defense Works Necrotizing Agent Sprayer NAS-2 'Rot'
chemical
Carrion Defense Works Ricochet Pistol RCH-1 'Billiard'
pistol
Carrion Defense Works Neural Lash NL-3 'Agony'
cyber-integrated
Carrion Defense Works Pathogen Delivery System PDS-4 'Typhoid'
chemical
Catalytic Aerosol Mortar CAM-3 'Lungful'
explosive
Catalytic Vapor Dispersal Charge CVDC-5
explosive
Cavitation Pulse Carbine CPC-2 'Bends'
firearm
Catalytic Interstitial Desiccation Drone CIDD-3 'Husk'
drone
Catalytic Spore Dispersal Drone CSDD-3 'Mulch'
drone
Cavitation Pulse Knuckles CPK-5 'Bloodwater'
melee
Cerulean Phosphene Projector CPP-3 'Phantom Light'
exotic
Cochlear Resonant Hemorrhage Projector
cyber
Coherent Thermal Excitation Rifle CTER-7 'Ashmaker'
energy
Coherent Radiation Scalpel CRS-7 'Suture'
energy
Corneal Piezoelectric Delamination Pistol
cyber
Cryogenic Dendrite Scatter Cannon CDSC-4 'Frostbite'
exotic
Coronal Discharge Projector CDP-9 'Sunburn'
exotic
Cortical Bleed Emitter CBE-4 'Lacuna'
cyber
Counter-Personnel Loiter Munition CPLM-7 'Patience'
drone
Crystalline Synovial Pressure Rifle CSPR-2 'Kneemaker'
exotic
Cryogenic Fracture Disbursement Mine CFDM-4
explosive
Dermal Induction Flayer DIF-2 'Saltwater'
exotic
Cryogenic Pressure Emitter CPE-2 'Frostbite'
energy
Dielectric Filament Anchor Drone DFAD-1 'Cobweb'
drone
Dielectric Hemorrhage Emitter DHE-4 'Blister'
energy
Dielectric Phase Inversion Glove DPIG-4 'Secondskin'
exotic
Dielectric Vitreous Humor Agitator DVHA-2 'Snowglobe'
exotic
Electrochemical Dissolution Sprayer EDS-2 'Lacquer'
exotic
Directed Overpressure Charge
explosive
Directed Oxidation Lance DOL-3 'Rustmaker'
cyber
Electrokinetic Pulse Drone EPD-3 'Thunderhead'
drone
Electrochemical Vapor Seeding Drone EVSD-4 'Rainmaker'
drone
Electrolytic Bone Density Projector EBDP-4 'Chalk'
energy
Electrostatic Adipose Polarization Drone EAPD-2 'Render'
drone
Electromagnetic Overpressure Charge EOC-8
explosive
Electrostatic Dermal Adhesion Projector
exotic
Electromagnetic Pulse Grenade EPG-5 'Deadstop'
explosive
Electrothermal Chemical Carbine ETCC-5 'Flashpoint'
firearm
Electrothermal Compression Lance ETCL-9 'Ironlung'
energy
Electrostatic Needle Array Rifle ENAR-3 'Porcupine'
firearm
Electrostatic Flensing Projector EFP-1 'Skinreader'
energy
Endolymphatic Pressure Cascade Rifle
exotic
Endothermic Synovial Disruption Rifle ESDR-1 'Lockjaw'
energy
Endocrine Cascade Volatilization Lance ECVL-5 'Burnout'
cyber
Ferroelectric Shatter Sidearm FESA-2 'Gravel'
exotic
Ferrofluid Induction Cannon FIC-6 'Ironbloom'
energy
Ferrofluid Dermal Infiltration Drone FDID-6 'Ironblush'
drone
Entropic Dielectric Pulse Emitter EDPE-5 'Candle'
energy
Galvanic Myofibril Lash
melee
Galvanic Marrow Projector GMP-1 'Marrowbone'
cyber
Galvanic Interstitial Fluid Displacement Lance
exotic
Galvanic Disruption Gauntlet GDG-2 'Palsy'
melee
Galvanic Periosteal Fatigue Emitter GPFE-4 'Hairline'
exotic
Galvanic Vapor Diffusion Pistol GVDP-1 'Saltlick'
exotic
Gauss Flechette Repeater GFR-3 'Needlerain'
firearm
Gravimetric Induction Pistol GIP-4 'Undertow'
energy
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Transdermal Autonomic Cascade Projector TACP-1 'Puppeteer'
The TACP-1 delivers a precisely modulated transcutaneous electromagnetic signal that bypasses voluntary motor control entirely by directly stimulating the autonomic and peripheral motor nerve bundles beneath the skin. Unlike weapons that attack the nervous system through pain or disruption, the Puppeteer does not incapacitate — it redirects. A target struck by the beam continues to move, but their movements are dictated by the operator's control interface rather than the target's own intent. The effect is described by victims as 'watching yourself from inside a car you're not driving.' Voluntary motor signals still originate in the target's brain, but the TACP-1's signal overwhelms and overwrites them at the peripheral nerve level.
The weapon requires a secondary control gauntlet worn by the operator, which translates gross motor gestures into the modulation patterns broadcast by the emitter. Control fidelity is imperfect — fine motor tasks like typing or weapon use are beyond the system's resolution — but forcing a target to walk, kneel, strike another person, or step into traffic is well within operational parameters. The psychological trauma of the experience is considered severe; subjects who have been 'puppeted' report lasting dissociative symptoms and profound loss of bodily autonomy. ZHENG-DAO BIOELECTRIC developed the underlying technology for industrial exoskeleton synchronization before the defense application became obvious.
The emitter itself is shoulder-mounted and connected to the control gauntlet by a fiber-optic bundle, allowing the operator freedom of movement while maintaining the beam lock. Maintaining control of a resisting target requires concentration and practice; experienced operators can manage a single target for up to four minutes before signal drift degrades the lock. The weapon has a distinctive high-pitched harmonic emission during operation that street communities have learned to recognize as 'the singing,' and its presence is considered grounds for immediate area evacuation.
The weapon requires a secondary control gauntlet worn by the operator, which translates gross motor gestures into the modulation patterns broadcast by the emitter. Control fidelity is imperfect — fine motor tasks like typing or weapon use are beyond the system's resolution — but forcing a target to walk, kneel, strike another person, or step into traffic is well within operational parameters. The psychological trauma of the experience is considered severe; subjects who have been 'puppeted' report lasting dissociative symptoms and profound loss of bodily autonomy. ZHENG-DAO BIOELECTRIC developed the underlying technology for industrial exoskeleton synchronization before the defense application became obvious.
The emitter itself is shoulder-mounted and connected to the control gauntlet by a fiber-optic bundle, allowing the operator freedom of movement while maintaining the beam lock. Maintaining control of a resisting target requires concentration and practice; experienced operators can manage a single target for up to four minutes before signal drift degrades the lock. The weapon has a distinctive high-pitched harmonic emission during operation that street communities have learned to recognize as 'the singing,' and its presence is considered grounds for immediate area evacuation.
| name | Transdermal Autonomic Cascade Projector TACP-1 'Puppeteer' | ||||||||||||||||||||
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| category | cyber | ||||||||||||||||||||
| manufacturer | ZHENG-DAO BIOELECTRIC | ||||||||||||||||||||
| tier availability | Black market / Military prototype | ||||||||||||||||||||
| legality | Prohibited — classified as a bodily autonomy violation weapon under GLMZ Statute 12.7 ('The Vessel Laws') | ||||||||||||||||||||
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| specifications | effective range: 3–40 meters (beam lock required) control fidelity: Gross motor only — walking, posture, large limb movements maximum control duration: 4 minutes per charge cycle before signal drift simultaneous targets: 1 (experimental multi-target variants exist, unstable) power source: Dual-cell autonomic modulation array, 6 full control cycles emitter weight: 2.8 kg (shoulder mount) gauntlet weight: 0.9 kg harmonic emission: Audible at 11–13 kHz within 15 meters of emitter known countermeasures: Faraday-lined undersuit (partial), neural shielding implants (effective) | ||||||||||||||||||||
| tactical use | Used for hostage extraction scenarios where the target must be moved without alerting them, for forcing a target to perform actions that implicate them (signing documents, committing acts on camera), and for using a target as a human shield. Covert intelligence operations have used it to walk an asset through a facility without the asset's knowledge, extracting them while maintaining the appearance of voluntary movement. Combat applications are limited by the concentration required — operators are vulnerable while maintaining control — but it has been used to force armed targets to discharge their weapons in controlled directions. | ||||||||||||||||||||
| cultural context | The Puppeteer occupies a unique position of cultural horror in GLMZ. The city's population already lives with significant anxieties about bodily autonomy — neural implants, corporate behavioral modification, pharmaceutical control — and the TACP-1 literalizes those fears. 'Puppeted' has become a broader cultural term for anyone perceived to be acting under external control, whether corporate, pharmaceutical, or technological. Victim advocacy groups have pushed aggressively for the Vessel Laws that prohibit the weapon, and there is an organized underground network that helps survivors access psychological care. Possessing a Puppeteer marks the bearer as willing to cross a line that even hardened street operators often consider absolute. | ||||||||||||||||||||
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| image prompt | Product photograph of the TACP-1 'Puppeteer' emitter mounted on a tactical shoulder harness, positioned at a 45-degree angle on a dark composite surface. The emitter is rendered in matte gunmetal gray with polished titanium barrel, backlit by cool blue-and-amber accent lighting that illuminates the harmonic resonance vents and status indicator cluster. A segmented fiber-optic tether coils nearby, glowing pale blue. The control gauntlet lies adjacent, fingers splayed in a gesture position, conductive threads catching dramatic side-light. The overall aesthetic is surgical and precise—neo-noir biotech rather than kinetic weaponry. Include subtle thermal distortion near the power cell and a faint harmonic shimmer effect around the barrel tip. Shallow depth of field with manufacturer stamps and calibration details crisply visible. Cinematic neo-noir tactical equipment photography, clinical lighting, hyper-detailed materials. --ar 3:2 --v 6 | ||||||||||||||||||||
| visual prompt | Product photograph of the TACP-1 'Puppeteer' emitter mounted on a tactical shoulder harness, positioned at a 45-degree angle on a dark composite surface. The emitter is rendered in matte gunmetal gray with polished titanium barrel, backlit by cool blue-and-amber accent lighting that illuminates the harmonic resonance vents and status indicator cluster. A segmented fiber-optic tether coils nearby, glowing pale blue. The control gauntlet lies adjacent, fingers splayed in a gesture position, conductive threads catching dramatic side-light. The overall aesthetic is surgical and precise—neo-noir biotech rather than kinetic weaponry. Include subtle thermal distortion near the power cell and a faint harmonic shimmer effect around the barrel tip. Shallow depth of field with manufacturer stamps and calibration details crisply visible. Cinematic neo-noir tactical equipment photography, clinical lighting, hyper-detailed materials. --ar 3:2 --v 6 |