Street Custom 'Cigarette' Pen Gun
improvised firearm
Arcturus Defense Solutions Crowd Control SMG ACSM-3 'Shepherd'
smg
Tessera Neural Assault System TNAS-1 'Puppeteer'
assault_rifle
Ablative Charge Disruption Rifle ACDR-2 'Sandpaper'
cyber
Acoustic Cavity Resonance Pistol ACRP-2 'Hollowpoint'
exotic
Acoustic Marrow Shear Rifle AMSR-6 'Tutor'
exotic
Arcturus Defense Solutions Concussive Breach Charge CBC-3 'Knocker'
explosive
Arcturus Defense Solutions Cryogenic Projector CP-4 'Frostbite'
energy
Arcturus Defense Solutions Directed EMP Rifle DER-5 'Blackout'
electromagnetic
Arcturus Defense Solutions Graviton Shield Projector GSP-1 'Aegis'
heavy
Arcturus Defense Solutions Kinetic Denial System KDS-4 'Bouncer'
heavy
Arcturus Defense Solutions Kinetic Impactor Round KIR-10 'Hammerfall'
rifle
Arcturus Defense Solutions Pulse Carbine PC-6 'Heartbeat'
electromagnetic
Arcturus Defense Solutions Orbital Strike Designator OSD-1 'Finger of God'
heavy
Arcturus Defense Solutions Microwave Area Denial MAD-3 'Sunburn'
energy
Arcturus Defense Solutions Magnetic Accelerator Rifle MAR-8 'Longbow'
rifle
Autonomous Swarm Dispersal Unit ASDU-3 'Locust'
drone
Autonomous Ferrofluid Denial Platform AFDP-2 'Tidemark'
drone
Arcturus Defense Solutions Thermal Lance TL-9 'Sunstroke'
energy
Autonomous Adhesive Denial Drone AADD-2 'Barnacle'
drone
Axiom Systems Biometric Lock Rifle BLR-3 'Personal'
rifle
Autonomous Swarm Dispersal Unit ASDU-4 'Locust'
drone
Axiom Systems Cognitive Grenade CG-1 'Brainstorm'
electromagnetic
Axiom Systems Perception Filter Rounds PFR-1 'Blind Spot'
exotic
Axiom Systems Synapse Interruptor SI-3 'Stutter'
electromagnetic
Axiom Systems Cortical Bomb CB-1 'Leash'
cyber-integrated
Axiom Systems Neural Disruptor ND-2 'Migraine'
electromagnetic
Ballistic Resonance Carbine BRC-6 'Kettledrum'
firearm
Axonal Stretch Resonance Lance
firearm
Bioelectric Cascade Charge
explosive
Barometric Implosion Carbine BIC-5 'Sinkhole'
cyber
Bioelectric Induction Lance BIL-3 'Lamprey'
melee
Biometric Denial Charge BDC-1
explosive
Bioluminescent Acoustic Disruptor BAD-2 'Choral'
exotic
Capillary Disruption Pistol CDP-2 'Bruiser'
firearm
Biophotonic Retinal Cascade Emitter BRCE-5 'Flashpoint'
energy
Carrion Defense Works Bone Saw BS-3 'Butcher'
melee
Capacitive Nerve Induction Lance CNIL-1 'Threadneedle'
energy
Carrion Defense Works Fragmentation Sleeve FS-2 'Shrapnel Hug'
explosive
Carrion Defense Works Entropic Shotgun ES-4 'Ragnarok'
shotgun
Carrion Defense Works Hemorrhage Rifle HR-6 'Bloodletter'
rifle
Carrion Defense Works Nerve Agent Micro-Dart System NAMDS-1 'Whisper'
exotic
Carrion Defense Works Miasma Projector MP-5 'Plague Bearer'
chemical
Carrion Defense Works Marrow Drill MD-7 'Dentist'
pistol
Carrion Defense Works Necrotizing Agent Sprayer NAS-2 'Rot'
chemical
Carrion Defense Works Ricochet Pistol RCH-1 'Billiard'
pistol
Carrion Defense Works Neural Lash NL-3 'Agony'
cyber-integrated
Carrion Defense Works Pathogen Delivery System PDS-4 'Typhoid'
chemical
Catalytic Aerosol Mortar CAM-3 'Lungful'
explosive
Catalytic Vapor Dispersal Charge CVDC-5
explosive
Cavitation Pulse Carbine CPC-2 'Bends'
firearm
Catalytic Interstitial Desiccation Drone CIDD-3 'Husk'
drone
Catalytic Spore Dispersal Drone CSDD-3 'Mulch'
drone
Cavitation Pulse Knuckles CPK-5 'Bloodwater'
melee
Cerulean Phosphene Projector CPP-3 'Phantom Light'
exotic
Cochlear Resonant Hemorrhage Projector
cyber
Coherent Thermal Excitation Rifle CTER-7 'Ashmaker'
energy
Coherent Radiation Scalpel CRS-7 'Suture'
energy
Corneal Piezoelectric Delamination Pistol
cyber
Cryogenic Dendrite Scatter Cannon CDSC-4 'Frostbite'
exotic
Coronal Discharge Projector CDP-9 'Sunburn'
exotic
Cortical Bleed Emitter CBE-4 'Lacuna'
cyber
Counter-Personnel Loiter Munition CPLM-7 'Patience'
drone
Crystalline Synovial Pressure Rifle CSPR-2 'Kneemaker'
exotic
Cryogenic Fracture Disbursement Mine CFDM-4
explosive
Dermal Induction Flayer DIF-2 'Saltwater'
exotic
Cryogenic Pressure Emitter CPE-2 'Frostbite'
energy
Dielectric Filament Anchor Drone DFAD-1 'Cobweb'
drone
Dielectric Hemorrhage Emitter DHE-4 'Blister'
energy
Dielectric Phase Inversion Glove DPIG-4 'Secondskin'
exotic
Dielectric Vitreous Humor Agitator DVHA-2 'Snowglobe'
exotic
Electrochemical Dissolution Sprayer EDS-2 'Lacquer'
exotic
Directed Overpressure Charge
explosive
Directed Oxidation Lance DOL-3 'Rustmaker'
cyber
Electrokinetic Pulse Drone EPD-3 'Thunderhead'
drone
Electrochemical Vapor Seeding Drone EVSD-4 'Rainmaker'
drone
Electrolytic Bone Density Projector EBDP-4 'Chalk'
energy
Electrostatic Adipose Polarization Drone EAPD-2 'Render'
drone
Electromagnetic Overpressure Charge EOC-8
explosive
Electrostatic Dermal Adhesion Projector
exotic
Electromagnetic Pulse Grenade EPG-5 'Deadstop'
explosive
Electrothermal Chemical Carbine ETCC-5 'Flashpoint'
firearm
Electrothermal Compression Lance ETCL-9 'Ironlung'
energy
Electrostatic Needle Array Rifle ENAR-3 'Porcupine'
firearm
Electrostatic Flensing Projector EFP-1 'Skinreader'
energy
Endolymphatic Pressure Cascade Rifle
exotic
Endothermic Synovial Disruption Rifle ESDR-1 'Lockjaw'
energy
Endocrine Cascade Volatilization Lance ECVL-5 'Burnout'
cyber
Ferroelectric Shatter Sidearm FESA-2 'Gravel'
exotic
Ferrofluid Induction Cannon FIC-6 'Ironbloom'
energy
Ferrofluid Dermal Infiltration Drone FDID-6 'Ironblush'
drone
Entropic Dielectric Pulse Emitter EDPE-5 'Candle'
energy
Galvanic Myofibril Lash
melee
Galvanic Marrow Projector GMP-1 'Marrowbone'
cyber
Galvanic Interstitial Fluid Displacement Lance
exotic
Galvanic Disruption Gauntlet GDG-2 'Palsy'
melee
Galvanic Periosteal Fatigue Emitter GPFE-4 'Hairline'
exotic
Galvanic Vapor Diffusion Pistol GVDP-1 'Saltlick'
exotic
Gauss Flechette Repeater GFR-3 'Needlerain'
firearm
Gravimetric Induction Pistol GIP-4 'Undertow'
energy
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Nano-Filament Dispersal Unit NFDU-6 'Threadbare'
The NFDU-6 deploys a compressed canister payload of approximately 40,000 monofilament-gauge carbon-nanotube threads, each between 2 and 8 centimeters in length, suspended in a rapidly evaporating aerosol carrier. Upon detonation, the carrier disperses the threads in a roughly spherical cloud 6 meters in diameter that hangs in the air for 8–12 seconds before the threads settle. Any exposed biological tissue moving through the cloud at typical human speed contacts the threads with enough relative velocity to drive them into the skin, where they become embedded. The threads themselves cause only minor immediate irritation — the real effect is on cybernetic systems. Each thread is coated with a piezoelectric polymer that generates a micro-current on flexion, and embedded in sufficient density around a cybernetic joint or implant housing, they create constant low-level signal interference that degrades fine motor control and causes sensory implants to misfire.
| name | Nano-Filament Dispersal Unit NFDU-6 'Threadbare' | ||||||||||||||||||||
| aliases |
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| category | cyber | ||||||||||||||||||||
| manufacturer | HELIX BIOSYSTEMS | ||||||||||||||||||||
| tier availability | Black market / Tier 4+ | ||||||||||||||||||||
| legality | Prohibited | ||||||||||||||||||||
| base technologies |
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| specifications | form factor: Cylindrical throw-grenade, 90mm length, 45mm diameter, olive-drab with yellow band deployment radius: 6-meter sphere at standard detonation thread count: Approximately 40,000 per unit thread dimensions: 2–8 cm length, 1–3 nanometer diameter suspension duration: 8–12 seconds before threads settle effect on biological tissue: Minor irritation, mild dermal penetration — not acutely dangerous to unaugmented individuals effect on cybernetics: Signal interference, motor degradation, sensory misfiring — severity scales with augmentation density duration of effect: Until threads are removed medically; self-clearing in 6–18 hours for peripheral implants, up to 72 hours for dense augmentation weight: 0.3 kg | ||||||||||||||||||||
| tactical use | Threadbare is used as an area-denial and force-degradation tool rather than a direct incapacitation weapon. Thrown into a corridor before a breach, it degrades the fine motor performance of every augmented defender who enters the cloud zone — not enough to stop them, but enough to make their aim unreliable and their cybernetic reflexes sluggish. Operators who know they are about to enter a Threadbare-contaminated area sometimes don full-body coverage, but this significantly limits mobility. Medical extraction of threads requires specialized equipment; field removal is ineffective and risks driving threads deeper. | ||||||||||||||||||||
| cultural context | Threadbare is widely regarded as a 'dirty' weapon even by operators who have few ethical objections to other prohibited arms. The extended duration of its effects, the medical complexity of removal, and the fact that it affects anyone augmented who enters the zone — not just combatants — has given it a reputation for indiscriminate cruelty. HELIX BIOSYSTEMS officially denies manufacturing it, attributing existing units to a 'discontinued experimental program.' Street-level operators who carry Threadbare are often assumed to be working for employers with no interest in clean operations or civilian collateral. | ||||||||||||||||||||
| known users |
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| story hooks |
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| related entities |
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| physical description |
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| image prompt | Product photography of the NFDU-6 'Threadbare' grenade on a dark matte gunmetal surface. Cylindrical olive-drab aluminum body with bright yellow warning band, positioned at slight angle to show fuse cap and pressure-relief valve detail. Dramatic sidelighting from upper left, creating rim-light on the edges and subtle shadow defining the cylindrical form. Background is deep charcoal with slight bokeh texture suggesting an industrial lab setting. Include a gloved cybernetic hand (chrome and polymer fingers) holding the grenade from above, fingertips just barely making contact with the yellow band—suggesting careful handling of hazardous payload. Cinematic color grading with cool blue undertones and warm highlights on the metallic surfaces. Close depth-of-field keeping the grenade in sharp focus while the hand and background soften slightly. Neo-noir urban aesthetic with visible micro-etching and warning labels readable in the lighting. --ar 3:2 --v 6 | ||||||||||||||||||||
| visual prompt | Product photography of the NFDU-6 'Threadbare' grenade on a dark matte gunmetal surface. Cylindrical olive-drab aluminum body with bright yellow warning band, positioned at slight angle to show fuse cap and pressure-relief valve detail. Dramatic sidelighting from upper left, creating rim-light on the edges and subtle shadow defining the cylindrical form. Background is deep charcoal with slight bokeh texture suggesting an industrial lab setting. Include a gloved cybernetic hand (chrome and polymer fingers) holding the grenade from above, fingertips just barely making contact with the yellow band—suggesting careful handling of hazardous payload. Cinematic color grading with cool blue undertones and warm highlights on the metallic surfaces. Close depth-of-field keeping the grenade in sharp focus while the hand and background soften slightly. Neo-noir urban aesthetic with visible micro-etching and warning labels readable in the lighting. --ar 3:2 --v 6 |