Street Custom 'Cigarette' Pen Gun
improvised firearm
Arcturus Defense Solutions Crowd Control SMG ACSM-3 'Shepherd'
smg
Tessera Neural Assault System TNAS-1 'Puppeteer'
assault_rifle
Ablative Charge Disruption Rifle ACDR-2 'Sandpaper'
cyber
Acoustic Cavity Resonance Pistol ACRP-2 'Hollowpoint'
exotic
Acoustic Marrow Shear Rifle AMSR-6 'Tutor'
exotic
Arcturus Defense Solutions Concussive Breach Charge CBC-3 'Knocker'
explosive
Arcturus Defense Solutions Cryogenic Projector CP-4 'Frostbite'
energy
Arcturus Defense Solutions Directed EMP Rifle DER-5 'Blackout'
electromagnetic
Arcturus Defense Solutions Graviton Shield Projector GSP-1 'Aegis'
heavy
Arcturus Defense Solutions Kinetic Denial System KDS-4 'Bouncer'
heavy
Arcturus Defense Solutions Kinetic Impactor Round KIR-10 'Hammerfall'
rifle
Arcturus Defense Solutions Pulse Carbine PC-6 'Heartbeat'
electromagnetic
Arcturus Defense Solutions Orbital Strike Designator OSD-1 'Finger of God'
heavy
Arcturus Defense Solutions Microwave Area Denial MAD-3 'Sunburn'
energy
Arcturus Defense Solutions Magnetic Accelerator Rifle MAR-8 'Longbow'
rifle
Autonomous Swarm Dispersal Unit ASDU-3 'Locust'
drone
Autonomous Ferrofluid Denial Platform AFDP-2 'Tidemark'
drone
Arcturus Defense Solutions Thermal Lance TL-9 'Sunstroke'
energy
Autonomous Adhesive Denial Drone AADD-2 'Barnacle'
drone
Axiom Systems Biometric Lock Rifle BLR-3 'Personal'
rifle
Autonomous Swarm Dispersal Unit ASDU-4 'Locust'
drone
Axiom Systems Cognitive Grenade CG-1 'Brainstorm'
electromagnetic
Axiom Systems Perception Filter Rounds PFR-1 'Blind Spot'
exotic
Axiom Systems Synapse Interruptor SI-3 'Stutter'
electromagnetic
Axiom Systems Cortical Bomb CB-1 'Leash'
cyber-integrated
Axiom Systems Neural Disruptor ND-2 'Migraine'
electromagnetic
Ballistic Resonance Carbine BRC-6 'Kettledrum'
firearm
Axonal Stretch Resonance Lance
firearm
Bioelectric Cascade Charge
explosive
Barometric Implosion Carbine BIC-5 'Sinkhole'
cyber
Bioelectric Induction Lance BIL-3 'Lamprey'
melee
Biometric Denial Charge BDC-1
explosive
Bioluminescent Acoustic Disruptor BAD-2 'Choral'
exotic
Capillary Disruption Pistol CDP-2 'Bruiser'
firearm
Biophotonic Retinal Cascade Emitter BRCE-5 'Flashpoint'
energy
Carrion Defense Works Bone Saw BS-3 'Butcher'
melee
Capacitive Nerve Induction Lance CNIL-1 'Threadneedle'
energy
Carrion Defense Works Fragmentation Sleeve FS-2 'Shrapnel Hug'
explosive
Carrion Defense Works Entropic Shotgun ES-4 'Ragnarok'
shotgun
Carrion Defense Works Hemorrhage Rifle HR-6 'Bloodletter'
rifle
Carrion Defense Works Nerve Agent Micro-Dart System NAMDS-1 'Whisper'
exotic
Carrion Defense Works Miasma Projector MP-5 'Plague Bearer'
chemical
Carrion Defense Works Marrow Drill MD-7 'Dentist'
pistol
Carrion Defense Works Necrotizing Agent Sprayer NAS-2 'Rot'
chemical
Carrion Defense Works Ricochet Pistol RCH-1 'Billiard'
pistol
Carrion Defense Works Neural Lash NL-3 'Agony'
cyber-integrated
Carrion Defense Works Pathogen Delivery System PDS-4 'Typhoid'
chemical
Catalytic Aerosol Mortar CAM-3 'Lungful'
explosive
Catalytic Vapor Dispersal Charge CVDC-5
explosive
Cavitation Pulse Carbine CPC-2 'Bends'
firearm
Catalytic Interstitial Desiccation Drone CIDD-3 'Husk'
drone
Catalytic Spore Dispersal Drone CSDD-3 'Mulch'
drone
Cavitation Pulse Knuckles CPK-5 'Bloodwater'
melee
Cerulean Phosphene Projector CPP-3 'Phantom Light'
exotic
Cochlear Resonant Hemorrhage Projector
cyber
Coherent Thermal Excitation Rifle CTER-7 'Ashmaker'
energy
Coherent Radiation Scalpel CRS-7 'Suture'
energy
Corneal Piezoelectric Delamination Pistol
cyber
Cryogenic Dendrite Scatter Cannon CDSC-4 'Frostbite'
exotic
Coronal Discharge Projector CDP-9 'Sunburn'
exotic
Cortical Bleed Emitter CBE-4 'Lacuna'
cyber
Counter-Personnel Loiter Munition CPLM-7 'Patience'
drone
Crystalline Synovial Pressure Rifle CSPR-2 'Kneemaker'
exotic
Cryogenic Fracture Disbursement Mine CFDM-4
explosive
Dermal Induction Flayer DIF-2 'Saltwater'
exotic
Cryogenic Pressure Emitter CPE-2 'Frostbite'
energy
Dielectric Filament Anchor Drone DFAD-1 'Cobweb'
drone
Dielectric Hemorrhage Emitter DHE-4 'Blister'
energy
Dielectric Phase Inversion Glove DPIG-4 'Secondskin'
exotic
Dielectric Vitreous Humor Agitator DVHA-2 'Snowglobe'
exotic
Electrochemical Dissolution Sprayer EDS-2 'Lacquer'
exotic
Directed Overpressure Charge
explosive
Directed Oxidation Lance DOL-3 'Rustmaker'
cyber
Electrokinetic Pulse Drone EPD-3 'Thunderhead'
drone
Electrochemical Vapor Seeding Drone EVSD-4 'Rainmaker'
drone
Electrolytic Bone Density Projector EBDP-4 'Chalk'
energy
Electrostatic Adipose Polarization Drone EAPD-2 'Render'
drone
Electromagnetic Overpressure Charge EOC-8
explosive
Electrostatic Dermal Adhesion Projector
exotic
Electromagnetic Pulse Grenade EPG-5 'Deadstop'
explosive
Electrothermal Chemical Carbine ETCC-5 'Flashpoint'
firearm
Electrothermal Compression Lance ETCL-9 'Ironlung'
energy
Electrostatic Needle Array Rifle ENAR-3 'Porcupine'
firearm
Electrostatic Flensing Projector EFP-1 'Skinreader'
energy
Endolymphatic Pressure Cascade Rifle
exotic
Endothermic Synovial Disruption Rifle ESDR-1 'Lockjaw'
energy
Endocrine Cascade Volatilization Lance ECVL-5 'Burnout'
cyber
Ferroelectric Shatter Sidearm FESA-2 'Gravel'
exotic
Ferrofluid Induction Cannon FIC-6 'Ironbloom'
energy
Ferrofluid Dermal Infiltration Drone FDID-6 'Ironblush'
drone
Entropic Dielectric Pulse Emitter EDPE-5 'Candle'
energy
Galvanic Myofibril Lash
melee
Galvanic Marrow Projector GMP-1 'Marrowbone'
cyber
Galvanic Interstitial Fluid Displacement Lance
exotic
Galvanic Disruption Gauntlet GDG-2 'Palsy'
melee
Galvanic Periosteal Fatigue Emitter GPFE-4 'Hairline'
exotic
Galvanic Vapor Diffusion Pistol GVDP-1 'Saltlick'
exotic
Gauss Flechette Repeater GFR-3 'Needlerain'
firearm
Gravimetric Induction Pistol GIP-4 'Undertow'
energy
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Biometric Denial Charge BDC-1
The BDC-1 is a remotely programmable proximity charge that incorporates a passive biometric scanner into its arming and detonation logic. Before deployment, the operator uploads a biometric target profile — drawn from neural pattern data, gait analysis signatures, cardiac rhythm signatures, or a combination — and the charge's onboard processing unit continuously scans its environment for matching profiles. When a match is detected within the trigger radius, the charge detonates. Non-matching individuals can walk directly past the charge, handle it, or even inspect it without triggering detonation. The charge will not fire for anyone who does not match the programmed profile.
The technical architecture draws on neural feedback loop technology originally developed for personalized medical monitoring — the same systems used to track patients' neural signatures across hospital environments for automated care. The BDC-1 repurposes these passive scanning arrays as targeting hardware. The result is a weapon that is functionally invisible to everyone except its designated target. It does not look like a bomb. It does not act like a bomb. It sits passively in an environment and waits, sometimes for days, until the right person arrives. The explosive payload itself is a compact shaped charge designed for anti-personnel effect within a 3-meter radius.
Tessera Corponation developed the BDC-1 under a contract framing that described it as a 'personalized perimeter security asset' — language carefully chosen to position it as a defensive rather than offensive system. The distinction collapsed almost immediately in practice. The weapon is used almost exclusively for targeted assassination, and its ability to sit dormant through inspections and sweeps while waiting for a specific individual has made it the preferred tool of a particular class of contractor who specializes in long-timeline eliminations. Tessera continues to produce it under restricted licensing while publicly maintaining the defensive framing.
The technical architecture draws on neural feedback loop technology originally developed for personalized medical monitoring — the same systems used to track patients' neural signatures across hospital environments for automated care. The BDC-1 repurposes these passive scanning arrays as targeting hardware. The result is a weapon that is functionally invisible to everyone except its designated target. It does not look like a bomb. It does not act like a bomb. It sits passively in an environment and waits, sometimes for days, until the right person arrives. The explosive payload itself is a compact shaped charge designed for anti-personnel effect within a 3-meter radius.
Tessera Corponation developed the BDC-1 under a contract framing that described it as a 'personalized perimeter security asset' — language carefully chosen to position it as a defensive rather than offensive system. The distinction collapsed almost immediately in practice. The weapon is used almost exclusively for targeted assassination, and its ability to sit dormant through inspections and sweeps while waiting for a specific individual has made it the preferred tool of a particular class of contractor who specializes in long-timeline eliminations. Tessera continues to produce it under restricted licensing while publicly maintaining the defensive framing.
Asante Wellness Clinics → Tessera Corponation
| name | Biometric Denial Charge BDC-1 | ||||||||||||||||||||
| aliases |
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| category | explosive | ||||||||||||||||||||
| manufacturer | Asante Wellness Clinics | ||||||||||||||||||||
| tier availability | Tier 4+ | ||||||||||||||||||||
| legality | Restricted (licensed security contractors only); Prohibited for anti-personnel programming | ||||||||||||||||||||
| base technologies |
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| specifications | weight: 0.9 kg scanner range: Up to 8 meters passive detection biometric inputs: Neural pattern, cardiac rhythm, gait signature, facial geometry (any combination) profile storage: Up to 12 simultaneous target or exclusion profiles detonation radius: 3 meters (shaped charge, directional configurable) dormancy duration: Up to 72 hours on internal power; indefinite with external power tap false positive rate: Manufacturer-claimed <0.3%; field-reported 1.8% against augmented individuals with altered biometrics countermeasures: Biometric masking (partial); EM shielding (disrupts scanner at close range); physical destruction | ||||||||||||||||||||
| tactical use | The BDC-1 is placed in locations the target will pass through — offices, transit corridors, residences, vehicles. Because it will not detonate for non-targets, it can be placed by individuals who are themselves excluded from the target profile, allowing handlers to arm and deploy it in spaces they inhabit without personal risk. Operators typically program both a positive target profile (detonate for this person) and a set of exclusion profiles (do not detonate for these people) to protect collaborators. The weapon is also used as a persistent perimeter denial tool — a single BDC-1 placed at a facility entrance will fire only when the designated individual arrives, leaving all other traffic unaffected. | ||||||||||||||||||||
| cultural context | The BDC-1 has fundamentally changed the nature of assassination contract work in GLMZ. The old calculus — timing, proximity, escape routes — is replaced by a simpler logic: place the charge and walk away. This has lowered the operational skill floor for contracted killing significantly, which has in turn driven prices down and volume up. Among professional operators, this is viewed with contempt; the BDC-1 is seen as a 'lazy kill' that requires no craft. Among targets — corporate executives, political figures, high-profile fixers — awareness of the weapon has created a culture of biometric paranoia. Many high-status individuals in GLMZ now routinely alter their biometric signatures through medical procedures, making the 1.8% false-positive rate against augmented individuals a source of dark humor in certain circles. | ||||||||||||||||||||
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| image prompt | Product photograph of a compact white cylindrical biometric medical device, 11cm tall, sitting on a dark matte black surface. Dramatic side-lighting (80-degree angle) casts sharp shadows across the clinical polymer shell, revealing the subtle brushed aluminum sensor lens at the apex. The light catches the soft-touch rubber coating, emphasizing its medical-device legitimacy. In the background, blurred hospital-grade shelving. A gloved hand (chrome-tipped augmented fingers visible) hovers near the device in the secondary shot, showing scale. Neo-noir urban aesthetic: sterile, clinical, deceptive innocence. Cold color grading with subtle blue LED indicator visible in the lens. Product photography style, neutral white background option also shown. The device's mundane appearance contrasts sharply with its lethal function — a weapon designed to look like wellness technology. --ar 3:2 --v 6 | ||||||||||||||||||||
| visual prompt | Product photograph of a compact white cylindrical biometric medical device, 11cm tall, sitting on a dark matte black surface. Dramatic side-lighting (80-degree angle) casts sharp shadows across the clinical polymer shell, revealing the subtle brushed aluminum sensor lens at the apex. The light catches the soft-touch rubber coating, emphasizing its medical-device legitimacy. In the background, blurred hospital-grade shelving. A gloved hand (chrome-tipped augmented fingers visible) hovers near the device in the secondary shot, showing scale. Neo-noir urban aesthetic: sterile, clinical, deceptive innocence. Cold color grading with subtle blue LED indicator visible in the lens. Product photography style, neutral white background option also shown. The device's mundane appearance contrasts sharply with its lethal function — a weapon designed to look like wellness technology. --ar 3:2 --v 6 |