Street Custom 'Cigarette' Pen Gun
improvised firearm
Arcturus Defense Solutions Crowd Control SMG ACSM-3 'Shepherd'
smg
Tessera Neural Assault System TNAS-1 'Puppeteer'
assault_rifle
Ablative Charge Disruption Rifle ACDR-2 'Sandpaper'
cyber
Acoustic Cavity Resonance Pistol ACRP-2 'Hollowpoint'
exotic
Acoustic Marrow Shear Rifle AMSR-6 'Tutor'
exotic
Arcturus Defense Solutions Concussive Breach Charge CBC-3 'Knocker'
explosive
Arcturus Defense Solutions Cryogenic Projector CP-4 'Frostbite'
energy
Arcturus Defense Solutions Directed EMP Rifle DER-5 'Blackout'
electromagnetic
Arcturus Defense Solutions Graviton Shield Projector GSP-1 'Aegis'
heavy
Arcturus Defense Solutions Kinetic Denial System KDS-4 'Bouncer'
heavy
Arcturus Defense Solutions Kinetic Impactor Round KIR-10 'Hammerfall'
rifle
Arcturus Defense Solutions Pulse Carbine PC-6 'Heartbeat'
electromagnetic
Arcturus Defense Solutions Orbital Strike Designator OSD-1 'Finger of God'
heavy
Arcturus Defense Solutions Microwave Area Denial MAD-3 'Sunburn'
energy
Arcturus Defense Solutions Magnetic Accelerator Rifle MAR-8 'Longbow'
rifle
Autonomous Swarm Dispersal Unit ASDU-3 'Locust'
drone
Autonomous Ferrofluid Denial Platform AFDP-2 'Tidemark'
drone
Arcturus Defense Solutions Thermal Lance TL-9 'Sunstroke'
energy
Autonomous Adhesive Denial Drone AADD-2 'Barnacle'
drone
Axiom Systems Biometric Lock Rifle BLR-3 'Personal'
rifle
Autonomous Swarm Dispersal Unit ASDU-4 'Locust'
drone
Axiom Systems Cognitive Grenade CG-1 'Brainstorm'
electromagnetic
Axiom Systems Perception Filter Rounds PFR-1 'Blind Spot'
exotic
Axiom Systems Synapse Interruptor SI-3 'Stutter'
electromagnetic
Axiom Systems Cortical Bomb CB-1 'Leash'
cyber-integrated
Axiom Systems Neural Disruptor ND-2 'Migraine'
electromagnetic
Ballistic Resonance Carbine BRC-6 'Kettledrum'
firearm
Axonal Stretch Resonance Lance
firearm
Bioelectric Cascade Charge
explosive
Barometric Implosion Carbine BIC-5 'Sinkhole'
cyber
Bioelectric Induction Lance BIL-3 'Lamprey'
melee
Biometric Denial Charge BDC-1
explosive
Bioluminescent Acoustic Disruptor BAD-2 'Choral'
exotic
Capillary Disruption Pistol CDP-2 'Bruiser'
firearm
Biophotonic Retinal Cascade Emitter BRCE-5 'Flashpoint'
energy
Carrion Defense Works Bone Saw BS-3 'Butcher'
melee
Capacitive Nerve Induction Lance CNIL-1 'Threadneedle'
energy
Carrion Defense Works Fragmentation Sleeve FS-2 'Shrapnel Hug'
explosive
Carrion Defense Works Entropic Shotgun ES-4 'Ragnarok'
shotgun
Carrion Defense Works Hemorrhage Rifle HR-6 'Bloodletter'
rifle
Carrion Defense Works Nerve Agent Micro-Dart System NAMDS-1 'Whisper'
exotic
Carrion Defense Works Miasma Projector MP-5 'Plague Bearer'
chemical
Carrion Defense Works Marrow Drill MD-7 'Dentist'
pistol
Carrion Defense Works Necrotizing Agent Sprayer NAS-2 'Rot'
chemical
Carrion Defense Works Ricochet Pistol RCH-1 'Billiard'
pistol
Carrion Defense Works Neural Lash NL-3 'Agony'
cyber-integrated
Carrion Defense Works Pathogen Delivery System PDS-4 'Typhoid'
chemical
Catalytic Aerosol Mortar CAM-3 'Lungful'
explosive
Catalytic Vapor Dispersal Charge CVDC-5
explosive
Cavitation Pulse Carbine CPC-2 'Bends'
firearm
Catalytic Interstitial Desiccation Drone CIDD-3 'Husk'
drone
Catalytic Spore Dispersal Drone CSDD-3 'Mulch'
drone
Cavitation Pulse Knuckles CPK-5 'Bloodwater'
melee
Cerulean Phosphene Projector CPP-3 'Phantom Light'
exotic
Cochlear Resonant Hemorrhage Projector
cyber
Coherent Thermal Excitation Rifle CTER-7 'Ashmaker'
energy
Coherent Radiation Scalpel CRS-7 'Suture'
energy
Corneal Piezoelectric Delamination Pistol
cyber
Cryogenic Dendrite Scatter Cannon CDSC-4 'Frostbite'
exotic
Coronal Discharge Projector CDP-9 'Sunburn'
exotic
Cortical Bleed Emitter CBE-4 'Lacuna'
cyber
Counter-Personnel Loiter Munition CPLM-7 'Patience'
drone
Crystalline Synovial Pressure Rifle CSPR-2 'Kneemaker'
exotic
Cryogenic Fracture Disbursement Mine CFDM-4
explosive
Dermal Induction Flayer DIF-2 'Saltwater'
exotic
Cryogenic Pressure Emitter CPE-2 'Frostbite'
energy
Dielectric Filament Anchor Drone DFAD-1 'Cobweb'
drone
Dielectric Hemorrhage Emitter DHE-4 'Blister'
energy
Dielectric Phase Inversion Glove DPIG-4 'Secondskin'
exotic
Dielectric Vitreous Humor Agitator DVHA-2 'Snowglobe'
exotic
Electrochemical Dissolution Sprayer EDS-2 'Lacquer'
exotic
Directed Overpressure Charge
explosive
Directed Oxidation Lance DOL-3 'Rustmaker'
cyber
Electrokinetic Pulse Drone EPD-3 'Thunderhead'
drone
Electrochemical Vapor Seeding Drone EVSD-4 'Rainmaker'
drone
Electrolytic Bone Density Projector EBDP-4 'Chalk'
energy
Electrostatic Adipose Polarization Drone EAPD-2 'Render'
drone
Electromagnetic Overpressure Charge EOC-8
explosive
Electrostatic Dermal Adhesion Projector
exotic
Electromagnetic Pulse Grenade EPG-5 'Deadstop'
explosive
Electrothermal Chemical Carbine ETCC-5 'Flashpoint'
firearm
Electrothermal Compression Lance ETCL-9 'Ironlung'
energy
Electrostatic Needle Array Rifle ENAR-3 'Porcupine'
firearm
Electrostatic Flensing Projector EFP-1 'Skinreader'
energy
Endolymphatic Pressure Cascade Rifle
exotic
Endothermic Synovial Disruption Rifle ESDR-1 'Lockjaw'
energy
Endocrine Cascade Volatilization Lance ECVL-5 'Burnout'
cyber
Ferroelectric Shatter Sidearm FESA-2 'Gravel'
exotic
Ferrofluid Induction Cannon FIC-6 'Ironbloom'
energy
Ferrofluid Dermal Infiltration Drone FDID-6 'Ironblush'
drone
Entropic Dielectric Pulse Emitter EDPE-5 'Candle'
energy
Galvanic Myofibril Lash
melee
Galvanic Marrow Projector GMP-1 'Marrowbone'
cyber
Galvanic Interstitial Fluid Displacement Lance
exotic
Galvanic Disruption Gauntlet GDG-2 'Palsy'
melee
Galvanic Periosteal Fatigue Emitter GPFE-4 'Hairline'
exotic
Galvanic Vapor Diffusion Pistol GVDP-1 'Saltlick'
exotic
Gauss Flechette Repeater GFR-3 'Needlerain'
firearm
Gravimetric Induction Pistol GIP-4 'Undertow'
energy
1 / 11
Tessera Neural Interdict Rifle NIR-2 'Migraine'
A precision weapon that fires a focused electromagnetic pulse shaped into a narrow beam, designed to disrupt neural implants and BCI systems at range. The NIR-2 does not fire a physical projectile — it delivers a shaped EMP pulse through a directional antenna disguised as a rifle barrel.

The Migraine's beam induces cascading failures in neural interface hardware, causing effects ranging from disorientation and seizures to permanent implant damage depending on exposure duration and target's augmentation level. Against unaugmented targets, the weapon produces a splitting headache and temporary cognitive impairment. Against someone running a full BCI suite, it can cause a neural crash that leaves them unconscious for hours.

Tessera developed the NIR-2 for non-lethal interdiction scenarios — disabling augmented targets without the collateral damage of kinetic weapons. In practice, the line between 'disabled' and 'brain-damaged' has proven difficult to control.
nameTessera Neural Interdict Rifle NIR-2 'Migraine'
aliases
  • Migraine
  • NIR-2
  • Brain Spike
  • The Headache
categorysniper
manufacturerTESSERA
tier availabilityTier 5
legalityClassified — non-lethal designation disputed
base technologies
  • Directional shaped EMP generation
  • Neural interface disruption targeting
  • Non-kinetic precision engagement
specificationscaliber: N/A — shaped EMP beam
effective_range: 50-500 meters
rate_of_fire: 1 pulse per 8 seconds
capacity: 12 pulses per power cell
weight: 6.2 kg
power_source: Dedicated EMP power cell, field-replaceable
tactical useThe Migraine is deployed against augmented targets that need to be neutralized without kinetic engagement — hostage situations involving augmented hostage-takers, corporate espionage targets carrying sensitive neural data, and augmented individuals who might trigger deadman switches if killed. The weapon's non-lethal classification allows its use in scenarios where lethal force authorization has not been granted, though its potential for permanent brain damage makes that classification increasingly controversial.
cultural contextThe NIR-2 has become a flashpoint in debates about augmented rights in GLMZ. Disability advocates argue that a weapon specifically designed to attack neural implants constitutes targeted violence against augmented individuals. Tessera's defense — that the weapon is non-lethal and discriminate — rings hollow to anyone who has witnessed a neural crash firsthand. Underground augmentation communities have begun developing EMP-hardened implants specifically in response to the Migraine threat.
known users
  • Tessera special operations
  • Corporate hostage response teams
story hooks
  • A modified NIR-2 was used in a crowded transit station, inducing neural crashes in every augmented person within a 50-meter radius. The weapon was supposed to be focused on a single target. Either it was modified for area effect, or the operator deliberately chose to attack a crowd.
  • A Tessera whistleblower has leaked documents showing that the NIR-2 was originally developed as a lethal weapon — the 'non-lethal' designation was a marketing decision, not an engineering one.
ammunition type
  • Shaped EMP pulse
physical descriptionThe NIR-2 resembles a brutalist sniper rifle, its chassis built from scuffed titanium-composite with exposed cooling fins running along the barrel assembly. The antenna array is concealed beneath a matte black shroud, pitted from repeated exposure to GLMZ's acidic rain, with faint scorch marks around the muzzle housing. Wear patterns suggest heavy field use—tape-wrapped grip, a cracked scope mount, and a power coupling that's been soldered and re-soldered too many times.
visual promptgritty neo-noir sniper rifle, EMP antenna weapon, worn titanium-composite chassis, matte black finish with rain damage, exposed cooling fins, industrial scorch marks, cracked optics, heavily used tactical gear, detailed product photography, dark rain-slicked background, cyberpunk aesthetic, weathered military hardware, precise mechanical detail, high contrast lighting

Rejoining the server...

Rejoin failed... trying again in seconds.

Failed to rejoin.
Please retry or reload the page.

The session has been paused by the server.

Failed to resume the session.
Please retry or reload the page.