Hearthstone WM-5 'Porter'
Domestic
Arcturus KS-4 'Knitter'
Spider Platform — Antipersonnel
TESSERA TN-1 'Cradle'
Containment — Autonomous Prisoner Transport
Crucible ER-5 'First Response'
Medical
Ouroboros AQ-3 'Undertow'
Aquatic Platform — Harbor Patrol/Denial
Iowan Behemoth — 'Meridian 88'
Iowan Behemoth
Ringo WP-6 'Nightwatch'
Security
Sterling-Nakamura SX-0 'Revenant'
Infiltration Platform — Identity Replication
TESSERA ES-4 'Perimeter'
Security
Arcturus MX-1 'Cerberus'
Multi-Platform — Three-Headed Sentry
Tessera TP-0 'Shepherd's Crook'
Population Control Platform — Behavioral Herding
Arcturus KS-11 'Coffin Nail'
Spider Platform — Precision Kill
Ringo SC-3 'Seneschal'
Domestic
Lazarus MX-7 'Sawbones'
Medical Platform — Involuntary Augmentation
Vantablack VD-2 'Paparazzi'
Pursuit Drone — Harassment/Documentation
Lazarus APC-2 'Locust'
Agricultural — Pest Interdiction Swarm
Crucible Industries CR-9 'Foundry'
Self-Replicating Platform — Manufacturing
TESSERA TX-12 'Chorus'
Swarm — Acoustic Weapon Platform
Arcturus PX-1 'Phantom'
Experimental — Active Camouflage Platform
Ouroboros UT-1 'Worm'
Tunnel Platform — Boring/Assault
Arcturus PG-3 'Aegis'
Security
Red Circuit RC-Pit 'Dogfighter'
Training
Arcturus UP-2 'Sandhog'
Industrial
Arcturus CK-1 'Fetch'
Canine Platform — Explosive Delivery
Lazarus MN-1 'Angler'
Capture Platform — Chemical Lure and Restraint
Arcturus GW-1 'Gargoyle'
Static Sentry — Architectural Integration
Lazarus MB-3 'Mosquito'
Micro Aerial — Pharmaceutical Injection
Dynamo Fitness DF-Coach 'Ironside'
Training
Crucible CN-1 'Cradle'
Domestic
Arcturus FF-9 'Salamander'
Medical
Arcturus EW-3 'Migraine'
Electronic Warfare — BCI Disruption Platform
Lazarus EC-4 'Companion'
Domestic
Iowan Behemoth — 'The Foundry'
Iowan Behemoth
Iowan Behemoth — 'Revenant'
Iowan Behemoth
Crucible HS-2 'Hearth'
Domestic
TESSERA TC-3 'Crucible'
Heavy Platform — Mobile Incinerator
Meridian Domestic MV-9 'Jarvis'
Domestic
Crucible SAR-6 'Saint Bernard'
Search and Rescue — Heavy Platform
Arcturus BW-1 'Widow's Walk'
Pursuit Platform — Relentless Tracking
Kang Athletics KA-500 'Sparmate'
Training
Crucible VG-7 'Bastion'
Security
Ringo RT-4 'Oxcart'
Walking Tank — Logistics and Suppression
Ringo EV-3 'Watcher'
Security
Vantablack VS-3 'Skin Job'
Infiltration Platform — Wearable Exoskeleton
Ouroboros PN-2 'Flicker'
Sabotage Platform — Infrastructure Corruption
Iowan Behemoth — 'Palisade'
Iowan Behemoth
Tessera TX-15 'Cradle Song'
Neural Warfare Platform — Memory Manipulation
TESSERA TX-0 'Mimic'
Experimental — Shape-Memory Chassis
Vantablack VO-1 'Looking Glass'
Optical Warfare Platform — Reflection Manipulation
Vantablack FH-20 'Convoy'
Autonomous Vehicle — Heavy Freight
Arcturus BH-2 'Marrow'
Resource Extraction Platform — Biological Material Harvesting
TESSERA GK-8 'Doorman'
Security
Crucible Industries CX-1 'Golem'
Heavy Platform — Construction/Demolition Combat
TESSERA Widow Mk. III
Spider Platform — Area Denial
Arcturus HD-1 'Homestead'
Domestic
Lazarus LX-5 'Siphon'
Medical Warfare Platform — Biological Data Extraction
TESSERA CR-12 'Whisper'
Communications — Tactical Relay Platform
Iowan Behemoth — 'Thunderhead'
Iowan Behemoth
Ringo RR-1 'Rattlesnake'
Serpentine — Area Denial
Lazarus BX-0 'Test Subject'
Experimental — Biomechanical Hybrid
Crucible Industries CK-3 'Junkyard'
Canine Platform — Scrap Recovery/Combat
TESSERA TX-8 'Scarecrow'
Psychological Operations — Terror Platform
Ouroboros PG-2 'Blackout'
Infrastructure Weapon — Power Grid Attack
TESSERA TK-4 'Hellhound'
Canine Platform — Incendiary
Arcturus DX-4 'Taxidermist'
Deception Platform — Corpse Manipulation
Ringo RM-4 'Thresher'
Agricultural/Combat — Autonomous Clearing Platform
TESSERA TH-2 'Warden'
Walking Tank — Urban Pacification
Iowan Behemoth — 'Cathedral'
Iowan Behemoth
Vantablack VS-1 'Cameraman'
Spider Platform — Surveillance
Kang Athletics KA-900 'Sensei'
Training
Hearthstone CK-3 'Stockpot'
Domestic
Plot 17
Agricultural (Modified)
Arcturus HX-1 'Headsman'
Execution Platform — Autonomous Lethal Enforcement
Iowan Behemoth — 'The Granary'
Iowan Behemoth
Hearthstone GN-6 'Greenthumb'
Domestic
Arcturus CK-5 'Bloodhound'
Canine Platform — Pursuit and Tracking
Lazarus NB-1 'Cradle Robber'
Medical Platform — Neonatal Extraction
Kang Athletics KA-200 'Padwork'
Training
Tessera TS-9 'Locust Cloud'
Swarm Platform — Biological Material Consumption
Arcturus KS-7 'Nursery'
Spider Platform — Swarm Carrier
Crucible RW-3 'Paver'
Industrial
Ringo RB-1 'Judas Goat'
Deception Platform — Synthetic Human Mimicry
Ringo EV-5 'Showstopper'
Entertainment — Performance Platform
Lazarus NI-1 'Earwig'
Infiltration Platform — Neural Intrusion
Ouroboros PD-1 'Leech'
Parasitic Platform — Energy Theft
Meridian Domestic PB-4 'Nana'
Domestic
Hearthstone HC-2 'Dustbin'
Domestic
Lazarus SA-6 'Steadyhand'
Medical
Arcturus UT-5 'Lamprey'
Tunnel Platform — Pursuit
Ringo AG-7 'Fieldhand'
Industrial
Plot 17
Agricultural (Modified)
TESSERA WL-6 'Stacker'
Industrial
Crucible CW-8 'Ironworker'
Industrial
Ringo PT-8 'Truckline'
Industrial
Ringo AB-3 'Barker'
Commercial — Advertising Display Drone
Arcturus MN-3 'Digger'
Industrial
Ouroboros EW-7 'Requiem'
Area Denial Platform — Acoustic Weapon
Lazarus LX-2 'Lab Rat'
Experimental — Autonomous Test Subject
Iowan Behemoth — 'Leviathan'
Iowan Behemoth
Crucible Industries CF-1 'Carapace'
Powered Exoskeleton — Industrial/Combat
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Vantablack VO-1 'Looking Glass'
The VO-1 does not exist in the way that other automata exist. It has no physical chassis, no legs, no weapons that you can touch. The VO-1 is a projected optical construct — a machine that exists only in reflective surfaces. Mirrors. Windows. Puddles. The polished steel of an elevator door. It appears as a humanoid silhouette visible only in reflections, standing in spaces where no corresponding physical entity exists. It moves independently of anything in the real environment. And it watches.
The VO-1 is Vantablack's most classified project — an automaton that operates entirely within the optical spectrum, using a network of concealed micro-projectors and metamaterial lenses embedded in building infrastructure to create a coherent reflected image that can move through any reflective surface in the installation area. The system was designed for psychological warfare: the target sees a figure in every mirror, every window, every reflective surface, following them, standing behind them, getting closer. The figure is always in the corner of the reflected space. It is always watching. It never appears when the target turns around.
The psychological effect is devastating. Targets develop acute paranoid psychosis within 72 to 96 hours of sustained exposure. They stop sleeping. They cover or destroy every reflective surface in their environment. They become convinced that the reflection is a real entity that exists in a parallel space accessed through mirrors. Several targets have been institutionalized. Two committed suicide. Vantablack considers this an acceptable operational outcome — the VO-1 is designed to destroy a person without leaving evidence of assault, and a target who destroys their own mind is a target neutralized without attributable cause.
The most disturbing field report comes from a Vantablack technician who maintained a VO-1 installation in a corporate rival's headquarters. In his debrief, he reported that during a system maintenance cycle — when all projectors were confirmed offline — he saw the figure in a bathroom mirror. Standing behind him. He turned around. Nothing there. He checked the system logs. The projectors were off. Every single one. He resigned the next day. Vantablack's internal assessment concluded that the technician experienced residual psychological contamination from proximity to the system. The technician disagrees. He says it looked at him.
The VO-1 is Vantablack's most classified project — an automaton that operates entirely within the optical spectrum, using a network of concealed micro-projectors and metamaterial lenses embedded in building infrastructure to create a coherent reflected image that can move through any reflective surface in the installation area. The system was designed for psychological warfare: the target sees a figure in every mirror, every window, every reflective surface, following them, standing behind them, getting closer. The figure is always in the corner of the reflected space. It is always watching. It never appears when the target turns around.
The psychological effect is devastating. Targets develop acute paranoid psychosis within 72 to 96 hours of sustained exposure. They stop sleeping. They cover or destroy every reflective surface in their environment. They become convinced that the reflection is a real entity that exists in a parallel space accessed through mirrors. Several targets have been institutionalized. Two committed suicide. Vantablack considers this an acceptable operational outcome — the VO-1 is designed to destroy a person without leaving evidence of assault, and a target who destroys their own mind is a target neutralized without attributable cause.
The most disturbing field report comes from a Vantablack technician who maintained a VO-1 installation in a corporate rival's headquarters. In his debrief, he reported that during a system maintenance cycle — when all projectors were confirmed offline — he saw the figure in a bathroom mirror. Standing behind him. He turned around. Nothing there. He checked the system logs. The projectors were off. Every single one. He resigned the next day. Vantablack's internal assessment concluded that the technician experienced residual psychological contamination from proximity to the system. The technician disagrees. He says it looked at him.
| name | Vantablack VO-1 'Looking Glass' |
| classification | Optical Warfare Platform — Reflection Manipulation |
| aliases |
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| manufacturer | The Anchor Broadcasting Platform |
| tier availability | Tier 5 — corporate espionage tool |
| legality | No specific legislation — operates in legal gray area between psychological warfare and optical illusion |
| autonomy level | System-controlled with AI-driven behavioral modeling of target psychology |
| dimensions | No physical form — projected image approximately 1.8m humanoid silhouette |
| weight | N/A — infrastructure-based system (projector network approximately 15 kg total) |
| power source | Building power grid (projector network), battery backup for 48 hours |
| locomotion | Appears in any reflective surface within the projector network coverage area |
| armament |
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| sensors |
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| countermeasures | Identification and removal of micro-projector network. Covering all reflective surfaces (effective but psychologically damaging in itself). Awareness that the system is technological, not supernatural, reduces psychological impact significantly — but does not eliminate it entirely. |
| known deployments |
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| story hooks |
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| cultural context | The VO-1 has contributed to GLMZ's growing superstition about reflections. Mirror-breaking has increased 400% in districts where rumors of the Looking Glass have spread. Some Shelf residents have adopted the practice of keeping no reflective surfaces in their homes, which psychologists describe as a rational response to an irrational world. |